AW points scoring needs a complete overhaul
Bulmkt
Member Posts: 1,656 ★★★★
How pts are allocated in AW needs a complete overhaul.
You know the current point scoring system is flawed when your recent AW opponent takes 34 KO’s vs just 3 and yet we end up losing?
Stats below.
IMO every opponent KO should should result in a deduction of points.
We clearly flogged our opponent but we lost on matrix’s that don’t reflect just home much we did flog them.
You know the current point scoring system is flawed when your recent AW opponent takes 34 KO’s vs just 3 and yet we end up losing?
Stats below.
IMO every opponent KO should should result in a deduction of points.
We clearly flogged our opponent but we lost on matrix’s that don’t reflect just home much we did flog them.
2
Comments
I hope their Victory cleaned out their AW revives and health potions
I never said KO’s should be a deciding factor of AW, but it should be taken into account along with boss take down, % of map exploration and attack bonus.
Teams with solid defence should earn pts from each KO or the opposition losses points for each KO suffered.
This would make AW better than what it currently is. Easy peasy to implement
Not all allies are full of high end players
By all means advance arguments as to why the scoring system some change. But “we lost this war and I think we should have won it and if the scoring system was different we would have won it so I think the scoring system should be different” is just about the worst argument you can make.
So you have two accounts that are taxis. Great. They didn’t, and killed more defenders and explored more as a result. Why shouldn’t that be reflected in the score? Why shouldn’t it be determinative? It seems that you don’t want that to be determinative of the scores simply because it doesn’t benefit you. You must see how terrible an argument that is.
If you would have killed the 5 defenders of theirs still standing, you would have won.
surely you are used to winning thanks to the fact that you lower the prestige of your alliance with a couple of weak members and today that you lost you throw your tantrum.
Maybe they could make the mini bosses and main boss have more AB to lose (5 maybe?) but to go back to the years old system of every single death counts, no thanks.
Let's move the goal post and change the rules.
We won on defender diversity
We lost on exploration and defenders remaining
We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points.
Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?