It's also not usually someone's day to day build. Usually just something someone sets up for a specific fight or quest when running one of those champs almost exclusively
what's the point in using suicides and not even taking the good damage masteries?
Deep Wounds is kind of roster dependent. While this summoner has Blade as one of their top champs, if you're not using him much, or other bleed champs for that matter, deep wounds is a little pointless.
Blade isn't the only champ in the game that can bleed.
Lol, gold2 player talking about "best" anything... Tip: in this game, cant really say something is best, be it mastery setup, champs, whatever. End-game players adjust their masteries based on the content they're doing and the champs they're gonna use.
Lol, gold2 player talking about "best" anything... Tip: in this game, cant really say something is best, be it mastery setup, champs, whatever. End-game players adjust their masteries based on the content they're doing and the champs they're gonna use.
I run 3/3 in coagulate so I can use any champ with suicides with minimum drawbacks, really helpful actually. There will always be a time you will need a none suicide friendly champ for a fight and itβs not worth pulling a full master swap so keeping it at 3/3 isnβt a bad idea. Also gives guardian the full 100% bleed immunity.
This is mine, though it's designed around my roster which is still missing Claire. God it hurts.
Main features: - Suicides - Suicide damage mitigation - 4 in MD - Cheap to respec for a suicide build - Proficiency masteries help way more than I realized - Decent PI boost for arena.
Downsides: - No Despair or DW. Doesn't affect my roster, though. Few bleeders and Warlock/Torch/Mags handle regen. - 3 in Coag might be a bit much, but I the DW reduction and the ability to tank some nodes.
Why are you running suicides with 4 points in MD? MD is completely counterintuitive to a suicide build. It gives you more power to use more specials which increases recoil damage in a class where hardly any of the best champs have immunities.
@Worknprogress Diablo countered this point, but then again, more champs benefit from deep wounds than MD like AA , ultron, mags, VP, moleman. I assume more end game suicide players run DW than MD even now in 2022?
This is mine, though it's designed around my roster which is still missing Claire. God it hurts.
Main features: - Suicides - Suicide damage mitigation - 4 in MD - Cheap to respec for a suicide build - Proficiency masteries help way more than I realized - Decent PI boost for arena.
Downsides: - No Despair or DW. Doesn't affect my roster, though. Few bleeders and Warlock/Torch/Mags handle regen. - 3 in Coag might be a bit much, but I the DW reduction and the ability to tank some nodes.
Why are you running suicides with 4 points in MD? MD is completely counterintuitive to a suicide build. It gives you more power to use more specials which increases recoil damage in a class where hardly any of the best champs have immunities.
@Worknprogress Diablo countered this point, but then again, more champs benefit from deep wounds than MD like AA , ultron, mags, VP, moleman. I assume more end game suicide players run DW than MD even now in 2022?
Sure Diablo works with that setup. I think it's kind of silly for someone to build their setup around one champ though. You have to lose a lot of points elsewhere to fit both MD and suicides in.
This is mine, though it's designed around my roster which is still missing Claire. God it hurts.
Main features: - Suicides - Suicide damage mitigation - 4 in MD - Cheap to respec for a suicide build - Proficiency masteries help way more than I realized - Decent PI boost for arena.
Downsides: - No Despair or DW. Doesn't affect my roster, though. Few bleeders and Warlock/Torch/Mags handle regen. - 3 in Coag might be a bit much, but I the DW reduction and the ability to tank some nodes.
Why are you running suicides with 4 points in MD? MD is completely counterintuitive to a suicide build. It gives you more power to use more specials which increases recoil damage in a class where hardly any of the best champs have immunities.
@Worknprogress Diablo countered this point, but then again, more champs benefit from deep wounds than MD like AA , ultron, mags, VP, moleman. I assume more end game suicide players run DW than MD even now in 2022?
Sure Diablo works with that setup. I think it's kind of silly for someone to build their setup around one champ though. You have to lose a lot of points elsewhere to fit both MD and suicides in.
So do you always stick with deep wounds when running suicides? Or know anyone that uses Md instead? Saw some people swear by MD saying it benefited for other champs
This is mine, though it's designed around my roster which is still missing Claire. God it hurts.
Main features: - Suicides - Suicide damage mitigation - 4 in MD - Cheap to respec for a suicide build - Proficiency masteries help way more than I realized - Decent PI boost for arena.
Downsides: - No Despair or DW. Doesn't affect my roster, though. Few bleeders and Warlock/Torch/Mags handle regen. - 3 in Coag might be a bit much, but I the DW reduction and the ability to tank some nodes.
Why are you running suicides with 4 points in MD? MD is completely counterintuitive to a suicide build. It gives you more power to use more specials which increases recoil damage in a class where hardly any of the best champs have immunities.
@Worknprogress Diablo countered this point, but then again, more champs benefit from deep wounds than MD like AA , ultron, mags, VP, moleman. I assume more end game suicide players run DW than MD even now in 2022?
Sure Diablo works with that setup. I think it's kind of silly for someone to build their setup around one champ though. You have to lose a lot of points elsewhere to fit both MD and suicides in.
So do you always stick with deep wounds when running suicides? Or know anyone that uses Md instead? Saw some people swear by MD saying it benefited for other champs
I practically never use them anymore. Used to at all times but around last quarter of 2019 I dropped them and haven't looked back since. Way too many great champs without them. Getting stuck using the same handful of champs for everything is incredibly boring.
Comments
Tip: in this game, cant really say something is best, be it mastery setup, champs, whatever.
End-game players adjust their masteries based on the content they're doing and the champs they're gonna use.
Still use them
All variants on this setup
Act 7 100% on this