Only have the last one to do which I suspect might change my reply, I find Apocalypse to be a pain already with my regular champs.
Otherwise it was quite fun, it’s nice to have an excuse to use old favourites (Star-Lord did really well on the tech quest), I even maxed Torch to see what all the fuss was about since I don’t have a higher rarity one, worth it.
I thought it was a fun idea and the fact that on most of the quests using champs that played to the node benefits made it that you could even reasonably do them with even 4/40s made it far less of a chore than I expected initially.
I am Certainly pursing that 10% T5CC Crystal - I think the Desicion of the challenges origination isn't the bad part - Most Caviler 4* Rosters should be able to progress with the challenge - Maybe not the seeing red node - However what is simply outrageous and immoral and also unethical is that you cannot use 4* to achieve Caviler and that is the only reason I cannot agree with the unfair revaluation of 4* champs - it is Simply extremely hypocritical and tends you to worry about the promises of the Road Maps...
what does using 4*s in act 6 have to do with a solo objective in cav difficulty. They are not related in any way. It is not hypocritical in any way. Just because they limited it in story content does not mean they are never allowed to use them again in challenges.
Haven’t done the last quest yet, but I’ve gotten through with minimal item usage so far. A couple revives just because I was dumb, but nothing substantial. 4/40s are able to get the job done for the most part, I used a somewhat boosted 4/40 Quake to one-shot the Magik boss. I just jump in for 4* runs after doing my line in AW so I’ve still got boosts active to save resources.
Got through pretty well despite having a pretty bad 4* roster, r4 quake and ghost sorted most bosses, used a variety of champs for the path, some slightly odd options like x23 gwenpool and Angela, got through without too much issue, some potions used and I think 1 revive on apoc because I didn’t learn his full sp1 evade before going in and block damage hurt
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Otherwise it was quite fun, it’s nice to have an excuse to use old favourites (Star-Lord did really well on the tech quest), I even maxed Torch to see what all the fuss was about since I don’t have a higher rarity one, worth it.
I have quite a large 4* roster due to bring an arena grinder, so I didn’t have to rank up any 4*s
Was nice to break out Quake again