So if I'm understanding this correctly, then the way the side quest works seems to be pretty much the exact same as the current one (rewards on the paths, you can exit out of the quest and go back in with no consequences, 3 fights on a path, then a boss fight), but with a preceding quest to get the keys for the paths rather than objectives. Plus there are Monster/Hunter crystals. You can get shards for em through a special arena and special objectives. And you can get all the rewards rather than just 35. I'm hyped!
Please correct me if I'm wrong though. I never seem to understand these announcement the first read through. 😂
Yup exactly the same!! Even though rewards match to a larger extent
For the reward, are you only be able to do 1 difficulty at your choice and get the corresponding reward, or can you do all difficulty levels and got all rewards?
You'll need to be at least level 25 to enter the Limbo Quests, but other than that you're free to run multiple difficulties.. Epic is targeted for Uncollected players and Legendary is targeted toward Cavalier players though, so players who haven't reached those milestones may want to be aware of the increased difficulty there.
#kabam Zibiit I'm cavalier so i can run through all the diffuculties right !!!
I’ve got used to it now, why does America have to be weird 😂
IKR, like why do they give their weight in pounds not stones if they *must* use Imperial and not metric, why do they always use yards not feet for distances under a mile? Why do they use (presumably fluid) ounces for the size of drinks not pints? Why do they still use effing Fahrenheit not centigrade for temperatures?
I’ve got used to it now, why does America have to be weird 😂
IKR, like why do they give their weight in pounds not stones if they *must* use Imperial and not metric, why do they always use yards not feet for distances under a mile? Why do they use (presumably fluid) ounces for the size of drinks not pints? Why do they still use effing Fahrenheit not centigrade for temperatures?
Hey Kabam , thats wonderful rewards for the events this month. Could you also please update the ISO obtained from duping 6* and increase a little more in 5*'s as well.
Treasure Island quest was more rewarding than this side quest.... 6500 (6* shard,, almost same)... more catalysts... Our choice to take usable items only from each difficulty... Difficulty was easier
Let's see on release maybe it's better than island due to other objectives and arena...
Looks like if your champs do not have the specific immunities, you can use a boost, which will grant them the immunity, but "At a Price" because its Hell. Fun twist! I have Colossus though. Ha!
Yep, those Soul Boosts don’t seem to really benefit us, unless there is gonna be some wickedly strong Debuff damage that the defenders are gonna be able to inflict on us if we’re not immune.
Note, if we try to bring naturally immune champs instead of using Boost, the Defenders are still gonna benefit from the specified Hades “at a price” bonus for them.
So might try using champs that can either shed off a Debuff (either immediately aka CapIW, or much faster than normal aka Rogue/etc), or just takes no damage from it (aka Corvus and Bleed), instead of actually being immune to it.
Well I redact my "fun twist" comment then. I thought the developers were giving us a potential pathway for those who didn't already have naturally immune champs. So I guess there's not much advantage if you do..
1) Can the same difficulty be completed more than 1x per day to get more than 1 skeleton key? (i.e. if we miss a day, can we run it twice on one day to get 2 keys?)
Regarding soul boosts...topic of not using them so that we can spend souls to get entries into lower difficulties:
2) It seems to me if you do Legendary and Epic limbo quest every day, you will not only get a legendary and epic key daily, but you will get more than enough souls to spend on entry into Master and Heroic levels all month. I am right to assume this?
@LordTenzen , Re-reading info on Soul Boosts, now I’m not sure after all whether if bringing naturally immune champs would suffer the detrimental “at a cost” consequence laid out as if you had been actually using a Soul Boost.
Might only be when using those Boosts that the consequence for making your champ immune would apply (or also if happen to use the Boost with a natural immune because you want to give immunity to others on team too).
I don’t see anywhere where it says the number of paths per quest. I understand there will be 5 quests total and I imagine rewards will be spread amongst the paths.
However, how many legendary keys would we need to go through all paths and get all rewards? On the same note, how many keys could we get overall?
1) Can the same difficulty be completed more than 1x per day to get more than 1 skeleton key? (i.e. if we miss a day, can we run it twice on one day to get 2 keys?)
Regarding soul boosts...topic of not using them so that we can spend souls to get entries into lower difficulties:
2) It seems to me if you do Legendary and Epic limbo quest every day, you will not only get a legendary and epic key daily, but you will get more than enough souls to spend on entry into Master and Heroic levels all month. I am right to assume this?
Sorry, just want to clarify the details!
Hey Campo!
1) You do not have such daily restrictions, per se. Note, however, that the paths do cost a certain amount of Energy to complete. You can only claim the Completion reward (Monsters & Hunters Crystal Shards) once every 24 hours, but otherwise, you may complete the paths as much as you want, restricted only by the amount of Energy you have to spare.
2) You may use the accumulated Lost Souls as you wish, whether in exchange for Soul Boosts or Keys... or simply to admire them!
1) Can the same difficulty be completed more than 1x per day to get more than 1 skeleton key? (i.e. if we miss a day, can we run it twice on one day to get 2 keys?)
Regarding soul boosts...topic of not using them so that we can spend souls to get entries into lower difficulties:
2) It seems to me if you do Legendary and Epic limbo quest every day, you will not only get a legendary and epic key daily, but you will get more than enough souls to spend on entry into Master and Heroic levels all month. I am right to assume this?
Sorry, just want to clarify the details!
Hey Campo!
1) You do not have such daily restrictions, per se. Note, however, that the paths do cost a certain amount of Energy to complete. You can only claim the Completion reward (Monsters & Hunters Crystal Shards) once every 24 hours, but otherwise, you may complete the paths as much as you want, restricted only by the amount of Energy you have to spare.
2) You may use the accumulated Lost Souls as you wish, whether in exchange for Soul Boosts or Keys... or simply to admire them!
Hope this answers your questions!
Cool...that’s good to hear. Thanks for the answer!
Comments
#kabam Zibiit
I'm cavalier so i can run through all the diffuculties right !!!
You want me to 'restore' balance in Hell with CGR under the request from Mephisto?
You ain't gonna fool me, Mephisto!
I refuse to sell my soul
Let's see on release maybe it's better than island due to other objectives and arena...
1) Can the same difficulty be completed more than 1x per day to get more than 1 skeleton key? (i.e. if we miss a day, can we run it twice on one day to get 2 keys?)
Regarding soul boosts...topic of not using them so that we can spend souls to get entries into lower difficulties:
2) It seems to me if you do Legendary and Epic limbo quest every day, you will not only get a legendary and epic key daily, but you will get more than enough souls to spend on entry into Master and Heroic levels all month. I am right to assume this?
Sorry, just want to clarify the details!
Re-reading info on Soul Boosts, now I’m not sure after all whether if bringing naturally immune champs would suffer the detrimental “at a cost” consequence laid out as if you had been actually using a Soul Boost.
Might only be when using those Boosts that the consequence for making your champ immune would apply (or also if happen to use the Boost with a natural immune because you want to give immunity to others on team too).
However, how many legendary keys would we need to go through all paths and get all rewards? On the same note, how many keys could we get overall?
We can get a key everyday though for like 30ish days? So we could do every difficulty 100%?
1) You do not have such daily restrictions, per se. Note, however, that the paths do cost a certain amount of Energy to complete. You can only claim the Completion reward (Monsters & Hunters Crystal Shards) once every 24 hours, but otherwise, you may complete the paths as much as you want, restricted only by the amount of Energy you have to spare.
2) You may use the accumulated Lost Souls as you wish, whether in exchange for Soul Boosts or Keys... or simply to admire them!
Hope this answers your questions!