Kabam’s slow drip of t5cc
TyEdge
Member Posts: 3,130 ★★★★★
Kabam has already created a problematic dilemma in progression, by making 6-stars so much tougher to rank and get to high sigs. On top of that, future ranks are insanely expensive for a reduced benefit compared to other rankups.
Honestly, I felt like t5cc should’ve been a premium item when the glory store was updated months ago (very small quantities for a fairly high price, maybe 2% random for 1000-1200 glory.) From there, you could make a choice between deepening your pool of max 5-stars and 2/35 6-stars, or slowly pursuing rank 3 6-stars.
Instead, they’ve made it easier to get choice 5-stars, barely easier to get and dupe 6-stars (since the pool continues to expand), and there’s only one way to $uccessfully rank them, besides 1-2 you might get from game progression.
The 15% selector offer is hugely disappointing when 100%ing 30 paths of cavalier EQ only nets a random 10%. I know Kabam has made this resource more available, but it’s a drip. I don’t need a flood, but a steady stream would be fair. I’m about to get my 24th champ to 5/65, but I’m nowhere close to a rank 3 6-star, and that seems like a structural flaw in how this resource had made its way to many of the players.
Honestly, I felt like t5cc should’ve been a premium item when the glory store was updated months ago (very small quantities for a fairly high price, maybe 2% random for 1000-1200 glory.) From there, you could make a choice between deepening your pool of max 5-stars and 2/35 6-stars, or slowly pursuing rank 3 6-stars.
Instead, they’ve made it easier to get choice 5-stars, barely easier to get and dupe 6-stars (since the pool continues to expand), and there’s only one way to $uccessfully rank them, besides 1-2 you might get from game progression.
The 15% selector offer is hugely disappointing when 100%ing 30 paths of cavalier EQ only nets a random 10%. I know Kabam has made this resource more available, but it’s a drip. I don’t need a flood, but a steady stream would be fair. I’m about to get my 24th champ to 5/65, but I’m nowhere close to a rank 3 6-star, and that seems like a structural flaw in how this resource had made its way to many of the players.
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On top of that, there is a high update on thronebreaker daily crystal. If the gap between Cavalier summoners and ThroneBreaker summoners is not large enough, like Kabam said, the economy of this game will be disrupted. 🤷🏾♂️
Why are you in such a hurry to invalidate the majority of your roster?
The first to beat the collector was done with tons of units because of how few counters there were.
The first to be Cavalier was also roster restricted because of nodes in act 6 and types of boss fights. Those with stacked rosters from spending sped through the content leaving others behind.
Every game out there that allows spending has huge gaps. You'll never ever get away from it.
Also, all new resource types are slowly introduced. They eventually become more and more common. Just the way it goes.
I know players bought shards back in the day (and t2a and T5b) but you didn’t have to have two 4/55 champs to be uncollected or a 5/65 to be cavalier.
Also, "but this time it is different" is also a complaint that is growing increasingly more meaningless over time. People talk about how the game's progress has always been tied to beating content, but that's not true. It was Uncollected and 5.2 Collector that introduced that progress point. Before that, it was summoner level that just required grinding XP. You did not need to do any difficult content to gain XP. Act 6 introduced roster gates, and thus Cavalier required not just completing 6.1, it also required basically getting past a roster check. Thronebreaker now requires a different roster check. But it is still a roster check which Cavalier introduced prior to TB.
It adds a good delineation between Cavaliers, Act 6 completionists and those in a position to R3 somebody. At this stage that means exploration of Act 6/AoL or consistently being in high tier AQ and AW. In 6 months time however I think you’ll find that this title will be pretty well aged.
There will always be a gap and the rarest resources will.alway come slowly for those who can't hang in the hardest content or buy their way through.
I guess my problem is this: my roster used to look like a pretty normal curve: some champs I didn’t bother with, a lot of champs I ranked some, and special champs I maxed out. I feel like this is logical. When t2a prices dropped in the glory store way back when, you could chase more 3/45 champs easily or take a tougher/slower path towards t2a.
It feels like we are well past that point with t5cc. If t5b are going to be this obtainable via glory, there should be a premium price for t5cc, especially if it’s going to be sold this often. I’m gonna have 30 5/65s before I get a rank 3 champ.
I think the "conventional" trajectory through the game is for players to have substantial rosters of 5/65s before they have significant rosters of 6* champs or start working on rank 3s. You don't have to have that, but it is considered completely normal to progress in that way.
I can get 60% of a t2a for 10% of a t5b. I think 2% of a random t5cc for 900-1200 glory wouldn’t break the game in any way, and it would allow more flexibility in roster construction. Heck, cap it at 3 purchases if you’re worried.
Health pools are fairly large but most lanes are easy to deal with.
Think that was around the time I finally started trying to explore 5.3. I was behind a lot of people on Act 5 for a good while.