@Demonzfyre hello sir, I was expecting to have some fun? Is that too much to ask for? (Picture a guy wearing a cape in a Captain Morgan when reading CAVALIER) Hmm, I think all it takes is to complete the first chapter in act 6 to become CAVALIER. So my apologies for thinking that CAVALIER difficulty should cater to those who have the CAVALIER title. It's a monthly quest. It's ok to reduce the number of paths, or at least reduce the energy cost. It's not challenging at all. It's laborious and monotonous piece of content. They should rename it THRONEBREAKER difficulty, and rename uncollected CAVALIER.
PS: I wonder if dogs like to lick your nose. 💩
Right in the announcement it lays out what it's geared toward.
this is wrong. they clearly announced Cavalier Diff rewaards are geared to help you R5 5*. I understand that higher rarities rewards like T5B and T5cc being there, but where are the T1A ??? 6 T1A are required to take a champ to R5. if you say that's an easy resource to obtain, and we could get them in easier difficulty content, i get it but why spend more time clearing other content? we on average already spent 8-10 hours exploring Cav difficulty. makes zero sense to me.
except they literally did not. They stated that doing the easy path for those who cannot complete it because they dont have a broad roster of rank 5 5*s would allow them to grow and defeat more of the content. They also specifically used the word help, not that you would not need resources from outside in easier content. you seem to be reading a lot that is not in that statement.
@Demonzfyre hello sir, I was expecting to have some fun? Is that too much to ask for? (Picture a guy wearing a cape in a Captain Morgan when reading CAVALIER) Hmm, I think all it takes is to complete the first chapter in act 6 to become CAVALIER. So my apologies for thinking that CAVALIER difficulty should cater to those who have the CAVALIER title. It's a monthly quest. It's ok to reduce the number of paths, or at least reduce the energy cost. It's not challenging at all. It's laborious and monotonous piece of content. They should rename it THRONEBREAKER difficulty, and rename uncollected CAVALIER.
PS: I wonder if dogs like to lick your nose. 💩
Right in the announcement it lays out what it's geared toward.
this is wrong. they clearly announced Cavalier Diff rewaards are geared to help you R5 5*. I understand that higher rarities rewards like T5B and T5cc being there, but where are the T1A ??? 6 T1A are required to take a champ to R5. if you say that's an easy resource to obtain, and we could get them in easier difficulty content, i get it but why spend more time clearing other content? we on average already spent 8-10 hours exploring Cav difficulty. makes zero sense to me.
What is "clearly" wrong? You still get T1A from UC. But you are getting more high end rewards that are harder to get like T5B and T5CC.
@Nameless_IW if you need T1Alpha there is arena, master difficulty and the glory store. Completion is for ranking 5 stars, exploration is for 6 stars which need no T1Alpha
so spend another hour to complete master difficulty? LOL where is the quality of life improvement there? why do you think they lowered the AQ timers? because people complain AQ was the most boring chore there ever was in the game, so they made a small adjustment but very welcoming to the timers. By exploring Cav, i expect to have all the resources to R5 a 5* IMO. specially after spending 8-10 hours doing so.
More of the "gimmie gimmie gimmie" crowd. Don't want to go and earn it so tell everyone Kabam is wrong and bad because they can't get what they want. boo hoo.
@Nameless_IW if you need T1Alpha there is arena, master difficulty and the glory store. Completion is for ranking 5 stars, exploration is for 6 stars which need no T1Alpha
so spend another hour to complete master difficulty? LOL where is the quality of life improvement there? why do you think they lowered the AQ timers? because people complain AQ was the most boring chore there ever was in the game, so they made a small adjustment but very welcoming to the timers. By exploring Cav, i expect to have all the resources to R5 a 5* IMO. specially after spending 8-10 hours doing so.
AQ timers were changed because people can't organize themselves enough to finish AQ with 1 hour timers. The community wants to take a 24 hour event and do it in 2.
I completely agree no matter how many disagree votes you take, and some peoples say "if you can't beat that" guys do you lack of understanding what you read? The guy isn't saying this nodes so hard I can't do it, he saying I don't have such heroes and neither do i while which heroes you pulled from crystal is completely about luck and sometimes luck is a beatch* I think he have a point so instead of this nodes put nodes isn't limiting heroes, put another nodes from act6 that require skills like life cycle or something, buffed up should be remove from game or kabam should give this heroes to everyone for me I can't pull single damn cosmic champion for 3 years!!! is that my fault?
First off, you don't necessarily need cosmics.
Secondly, a 4* hyperion crushes this content.
All of you guys missing a point nodes like buffed up are completely nonsense, even if I have such heroes, because it's not requiring any skills, it require roster but if we talking about cavalier difficulty it should require some skill isn't it otherwise everyone with roster can beat it ? Im not native speaker and my game is in another language so I'm not sure about nodes names but bring life cycle or bring with give you all the damage back when touch you, you know what I'm saying? This buffed up node only good for make spend some credits for unlucky ones, for God sake last month this node was on prof. X chapter imagine do all the ways with a rank 4 colossus and 4 star hyperion and end of the chapter fight with a hero you seeing first time
How does lifecycle require more skill than buffed up?
I completely agree no matter how many disagree votes you take, and some peoples say "if you can't beat that" guys do you lack of understanding what you read? The guy isn't saying this nodes so hard I can't do it, he saying I don't have such heroes and neither do i while which heroes you pulled from crystal is completely about luck and sometimes luck is a beatch* I think he have a point so instead of this nodes put nodes isn't limiting heroes, put another nodes from act6 that require skills like life cycle or something, buffed up should be remove from game or kabam should give this heroes to everyone for me I can't pull single damn cosmic champion for 3 years!!! is that my fault?
The majority of the players complaining about not having enough or the right champs, have most of act 4 done a run through act 5 and somehow made it through 6.1 to become cavalier. They aren't completing content they should be in order to bolster their rosters. They don't have much depth as they are missing out on tons of shards and rankup mats. This is why we say they aren't ready.
Also if you keep saying you need a cosmic for buffed up, you are as much as a noob as the rest.
Like I say it's also require no skills at all so what's the point of this node? Everyone with roster can do it?
Except you since apparently you don't have any cosmic champs after 3 years.
@Nameless_IW if you need T1Alpha there is arena, master difficulty and the glory store. Completion is for ranking 5 stars, exploration is for 6 stars which need no T1Alpha
so spend another hour to complete master difficulty? LOL where is the quality of life improvement there? why do you think they lowered the AQ timers? because people complain AQ was the most boring chore there ever was in the game, so they made a small adjustment but very welcoming to the timers. By exploring Cav, i expect to have all the resources to R5 a 5* IMO. specially after spending 8-10 hours doing so.
If you define "quality of life improvements" to be "I get whatever I want doing whatever I want" then I expect to get everything necessary to R3 my 6* champs from grinding arena for an hour a day.
The rewards are available to be had, for players willing to go after them. I can understand that not every player wants to do every single thing, but conversely the game can't hand out everything to whomever wants it on their own terms, or that trivializes actually playing the game.
And incidentally, Kabam didn't lower AQ timers because AQ is boring. Reducing AQ timers doesn't make AQ more interesting. People have been begging for AQ timers to be reduced because it allows players to spend their time in AQ more flexibly. AQ takes the same amount of gameplay time no matter what the AQ timers are. But shorter timers reduces the stress on players to have to log in at very specific times to use energy efficiently for themselves and clear links on the map to allow other players to also use energy efficiently. The rationale for AQ timer reduction is the exact opposite of boredom. It was unnecessary out-of-game scheduling stress.
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The rewards are available to be had, for players willing to go after them. I can understand that not every player wants to do every single thing, but conversely the game can't hand out everything to whomever wants it on their own terms, or that trivializes actually playing the game.
And incidentally, Kabam didn't lower AQ timers because AQ is boring. Reducing AQ timers doesn't make AQ more interesting. People have been begging for AQ timers to be reduced because it allows players to spend their time in AQ more flexibly. AQ takes the same amount of gameplay time no matter what the AQ timers are. But shorter timers reduces the stress on players to have to log in at very specific times to use energy efficiently for themselves and clear links on the map to allow other players to also use energy efficiently. The rationale for AQ timer reduction is the exact opposite of boredom. It was unnecessary out-of-game scheduling stress.