Arena scoring suggestion
So the arena is a constant grind for most players, although it is a core feature of the game it is not the most exciting. And let's admit, bigger rosters equates to higher scores in a game where skill should matter a bit.
So what if the scoring system changed a little in arenas:
- 50% of your victory score is set off your champions PI stats and rank level as normal;
- The other 50% is based on the remaining health of the champion (thus 100% health equates to the full score, or 25% health equates to 25% of the second 50% of points awarded).
This hopefully adding some value to skill and importance to all the arena fights?
Any thoughts?