**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Hades invasion question
Malchaeis
Posts: 174 ★★
I noticed after this emergency maintenance, it no longer takes your keys when you re-run a path on mephisto's hades invasion. I always figured it was safe to re-run them as long as it took keys away each time. I dont want to see anybody get banned under the guise of oh this wasn't how it was supposed to be used. I need this question answered. People might be afraid to ask it as I haven't seen any postings about it besides the ones that say hey your taking my keys.
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Comments
But there was a bug (and/or maybe still is, haven’t tried it post-maintenance yet)...
If (and only if) you already had explored 100% (meaning including that no-opponent short-path straight up to boss), then it was still requiring (and taking) another key to re-run any of those 5 normal paths. Similar to what people encounter with ACT 5.3 keys.
Otherwise (less that 100%), Hades Invasion would NOT need another key to re-run an already unlocked path (as designed).
(Can’t say whether an ACT 5.3 quest less than 100% let’s you take a formerly keyed path without another key, or just that way here with Hades Invasion ? Anyone care to try that with Act 5.3 for future reference ?)
https://forums.playcontestofchampions.com/en/discussion/229475/hades-limbo-consuming-key-on-opened-paths#latest