Lack of T1A
Ben550p
Member Posts: 38 ★
Im pushing for cav and have to say this. I know everyone has already said it but T1A is the worst catalyst right now. I truely dont understand who its targeted for. Map 3 gives the best odds for it but you truely only need it for 5*s. Like pushing for caviler they want you to have a wider roster for immunities and like act5 ch3 with the class punishment. So they want you to develop wide rosters but charge at least 5 T1a for every rank up. And the glory store has it so overprived its ridiculous. I am getting more t2A then T1. And none of the side quests ever have T1A. Like even herioc gives half of a T2A but does not give a single T1A. And the EQ only gives them if you do lower difficulties which is annoying for players looking to develope their 5 and 6 stars. I think they need to add more t1a to the game or significantly reduce the glory price or both but something needs to change. And im sorry if there are multiple forums for this but it needs to be said again becuase clearly they arent listening.
26
Comments
I have all alphas to r4 glaive
Just wait, 16 is nothing, they won’t last long. I’ve used 16 t1a in a matter of minutes, literally.
Just adding to the chorus. I'm Cav and it is driving me nuts.
I had some hope that the Cav daily objective crystal would help, but even that seems to have lousy odds. I just opened 48 Map 4 crystals to try to get some.... results? 800 shards of T1A from those 48. Seriously, I am sitting on 23Mil gold, I have 16 T4B in my stash (and already sold 4 for a measly 200 T5B shards each), 15 full T4CC unopened, 2300 T4C fragment crystals, and I sell a **** ton of ISO weekly (as you can tell from the gold total). I even go after the "cheap stuff" by completing the Heroic monthly.
The side quest last month had ZERO T1A. Look, I am pretty judicious in my 5* rank ups. I have 46 5* at rank 1 or 2. Heaven forbid you try and level up some to specifically address immunity challenges like this month's Hades Invasions....
Mods, this has been an unacknowledged issue for way too long and is getting really old really fast. What's the point of having 5*s if they are stuck at rank 1 & 2 ?!?!
5*s require 5.5 t1a average per rank (22 for 4 rank ups from r1 to r5), while 4*s when they were mainstream required 1 t1a average per rank.
From the times 4*s were mainstream (2 years ago) t1a flow in the game hasn’t changed, except for the one extra per 3 days from the alliance event.
Glory price for t1a is the same heavily outdated and heavily overpriced as it used to be.
For gods sake 10 t1a cost 3550 glory, while you can get a fully formed t2a for less glory, and these 10 are not even enough to do 2 5* rank ups.
Let me remind you that 1 t2a equals to 200 t1a, since that is the rate given by Kabam for selling a t1a.
While at glory store is 1 t2a = 10 t1a making their price there 20x more expensive than their real value.
Finally Kabam address this annoying low tier item bottleneck. The game don’t need outdated, low tier catalysts to be bottlenecks. It only creates frustration on players and makes the game a bad experience.
Increase t1a availability and reprice them at glory store (they are years forgotten there). They can’t break the game no matter how available they are. The game have other higher tier catalysts to control progress such us t5b and t5cc.
At this point it is just ridiculous...
Im cavalier. The lack of T1A catalysts forces me to rank up only top tier 5* champs. With the new changes in the solo objectives i hoped for them to be more available. Theres no T1A anywhere in the daily solo events (22h and 7h). The rank rewards for the 7h events give an option for T4B frags, T4CC fragments and 4* sig stones, T1A could have added here atleast. Hades invasions also had literally no T1A.
Please look into this kabam.
🤣🤣🤣
Mods, any chance we can get some feedback here? Is this "working as intended" or is this on any radar to be addressed?
Hope the mods finally acknowledge the problem 🤞
I have a pile of gold, iso, and Basic and Class cats. T1A is an artificial chokepoint preventing me from having a diverse set of champs to use for different events. For example, the Hades one we just had where you needed a wide range of immunities.