Summoner Sit-Down: xNig

SpideyFunkoSpideyFunko Member Posts: 21,969 ★★★★★
Hey all! Today’s sit-down is with @xNig, who I'd like to thank for answering these questions. Take it away, past me!

Favorite Champion?

Quake. She’s all-around awesome, carries me through Map 7 and... Chloe Bennet is just hot.

Worst class?

I would say it will be Cosmic. Given 6*s being the next progression point for roster development, decent 6* Cosmics are hard to get. (Top of the mind I can only think of CG, CMM, Aarkus and Venom)

AW or AQ?

I actually enjoy AW more, given the competitive nature of it. But the item expenditure to minimize deaths can gradually become too much for f2p players.

To be or not to be?

To be. Positive thinking. 😊

Are Girl Scout cookies good?

Er... no... but I show my support anyway.

Best Champion of 2020?

CGR, the spawn of Kang and GR.

Red or Blue?

Blue.

Best Actor/Actress?

Tom Hanks. Pretty hard to top having monologues with a coconut.

How’s your day going?

Pretty good. Taking a 2 day break from arenas after hitting 21k units. Duped my 6* Havok (then double duped my 6* Abom 😒), went for my weekly rockclimbing session with my kids, prepared dinner for the family with my wife while my kids were taking a nap, just normal day to day pleasures.
(look at this relationship flex okay)

Last time you changed your forums pfp?

2 years back.. I think..

How much content have you completed?

Explored everything the game currently offers.

What’s your roster look like?











What got you into MCOC?

It was an ad ran by Kabam when the game was just launched. Picked it up, played for half a year and got pretty bored (it was a very very different game then). So I shelved it for a year+ and decided to launch it after seeing that it got updated on my App Store. It’s been 3+ years since then I believe.

What’s your most controversial MCOC opinion?

The bulk of the playerbase are entitled and all they’re looking at are rewards, without enjoying the process of earning them.

Why is that opinion that way?

Difficult content (even longer ones) gets criticized and deemed “not worth their time”, or has “too high a bar”. Then people ask for nerfs to make it easier to attain those rewards they want but can’t be bothered to put in the effort to attain, or isn’t catered for them. This behavior was seen in Variant, in A6, Cav and even in the Book 2 beta.

I believe all these stemmed from newer players being able to bulldoze their way through earlier progressional content from the handouts Kabam gives out. And when they reach a wall that they aren’t able to bulldoze through with higher ranked champs, they cry foul and deem it a moneygrab.

Since 6.1 beta, I’ve been asking Kabam to gate progressional content (eg Story Acts, followed by recurring content, eg AQ) behind Story Act Exploration. In additional, players shouldn’t be able to use rank up materials haven’t been earned from Story Content (eg no 5* R4s until A4 exploration as that’s where you first earned T2As, which subsequently also means no Map 6, and T2A earned from ranked rewards will be stored in inventory until unlocked).


Name a champion you want to see in game, and explain why.

Blackheart. Marvel v Capcom. Arcade. Period. 😊

What changes do you want to see to MCOC?

I believe the game is pretty good at where it is now. I love the poke feature added into AQ and AW. Some QoL changes like mastery switch tabs will be welcome.

What makes content in MCOC fun?

Challenge. In my opinion, MCOC is a very deep game with multiple interactions between nodes, defenders and playstyles. It’s understanding these interactions, putting the pieces together, solving the puzzle put together by Kabam by using correct champs and varying your playstyle to suit the solution that makes it fun. You literally can feel yourself getting better.

To use an example, the first time I did Map 7, it was the Sasquatch variant. I took path 9 in section 1, Mix Master + Prove Yourself, Cascading Failure global, and got my butt handed to me by Bishop. Now I still take that path, and clear it without any issues.


You can put one thing in MCOC. What is it?

A practice ground that allows you to select the defending champ, rarity, and nodes to be added on.

Name one champion that you feel is underrated by the community.

Aarkus. That guy’s a beast and has pretty good utility.

If you could go through any Act again for the first time, which one would you go through and why?

Act 5. I feel that A5, at the time it was introduced, was really fun, given how limited our options were with respect to roster.

What do you hope to accomplish in the following year?

In terms of the game, just enjoying it and keeping my 2 alliances together while we earn rewards at our own pace.

Wrt real life, get my younger kid used to Primary school life, get my older kid to not start rebelling, and get my job done more efficiently.


Write a couple paragraphs explaining the utility and usability of the character you know the best.

I’ll skip this. 😊

Any socials you’d like to plug?

And that’s that! Next time... isn’t next week, I’m afraid. This series is taking what may be a couple weeks off while I’m occupied with other matters. Until then, may RNG be ever in your favor.

Spidey
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Comments

  • Artoria77Artoria77 Member Posts: 2,550 ★★★★★
    Me who doesn't know who xNig is: 😐
  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    Team Aarkus 🤜🤛
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  • GardenerGardener Member Posts: 1,601 ★★★
    Yes finally another summoner sitdown and marvelous like always
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    There is probably a better way to implement a solution, but I like your point about the entitlement springing from steamrolling easy content. I can’t remember the last person who got UC with anything less than at least 1 4/55. I remember I did it back in the day with a 5/50 and 4 4/40s. That isn’t to say “it was hard for me so it should be hard for you,” but there is no reason, especially with the champs getting better and better (my team was Magik LC AA NC and Thor post 12.0), for them to take that long. The quicker early progression is good in that it doesn’t take a billion years to reach the top dogs, but it probably does create that entitlement in the newer players.
  • Pancake_FacePancake_Face Member Posts: 1,390 ★★★★
    Nice job Spidey love reading these
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  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,494 Guardian
    edited November 2020
    I couldn't finish this one. Girl scout cookies not being good?!

    Edit: OK I finished it. I can understand where they are coming from with their controversial opinion, and I actually agree with most of it and that it seems the player base is trying to get rewards easier and content is being crippled because of it, but from that I've seen and some of the content on the list I have done, I think some of it did need to be toned down a bit. Some of the content could have stayed were it was at and would have been fine, but others seemed as if they were designed milk stashed and units and they were more frustrating than fun fights. But that's my opinion on it.
  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★
    Is that a rank 3 6* Aarkus? 👀
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  • Moot4LifeMoot4Life Member Posts: 2,132 ★★★★
    edited November 2020
    well done xNig and Spidey!! :)
  • CrcrcrcCrcrcrc Member Posts: 8,006 ★★★★★

    Been on board with slowing down newer players and making them actually finish out the early game before moving on for a long time myself. While I don't think it was the sole reason I do think that was a large part of why Act 6 got as much backlash as it did

    I agree, I think side quest access past the lowest difficulty should unlock with act 4 completion. I honestly also do not enjoy the Act 6 changes because of these players. They removed the counters I had for crossbones and capiw, and when I finish it, it won't be on the same level as a lot of players. That just won't make me feel like I am keeping up.
  • SaltE_Wenis69SaltE_Wenis69 Member Posts: 1,993 ★★★★
    Chloe Bennet is just hot :D:D
  • SaltE_Wenis69SaltE_Wenis69 Member Posts: 1,993 ★★★★

    Chloe Bennet is just hot :D:D

    i mean he’s not wrong
    Wasn't disagreeing lmao
  • GardenerGardener Member Posts: 1,601 ★★★

    Chloe Bennet is just hot :D:D

    i mean he’s not wrong
    Wasn't disagreeing lmao
    she can "quake" me any day :wink:
    😂😂😂😂😂
  • GardenerGardener Member Posts: 1,601 ★★★
    Do we get banned for saying stuff like this?
  • Thicco_ModeThicco_Mode Member Posts: 8,852 ★★★★★
    Very nice
  • Pancake_FacePancake_Face Member Posts: 1,390 ★★★★
    Gardener said:

    Do we get banned for saying stuff like this?

    sometimes sometimes not. People can interpret that anyway tbh
  • GardenerGardener Member Posts: 1,601 ★★★

    Gardener said:

    Do we get banned for saying stuff like this?

    sometimes sometimes not. People can interpret that anyway tbh
    Okay
  • OGAvengerOGAvenger Member Posts: 1,198 ★★★★★



    What’s your most controversial MCOC opinion?

    The bulk of the playerbase are entitled and all they’re looking at are rewards, without enjoying the process of earning them.

    My questions is why can’t we have both? While I agree that newer players are bulldozing content and running into the Act 6 concrete wall, the game is supposed to be fun and rewards and opening crystals are a big part of that.

    Finishing tough content gives you that accomplished feeling but there’s nothing worse than finishing it and immediately opening a complete dud. Now I won’t get into a RNG rant because RNG is RNG and we signed up for that when we started playing the game. However, why shouldn’t we expect rewards to be over the top for finishing content? Opening crystals and upgrading champs and getting new champs is one of the best parts of the game! That’s why you see so many youtubers and such buying and opening tons of crystals at once and showcasing it! Although Act 7 will undoubtedly be easier than originally planned, why can’t we still want the rewards to be awesome along with it?

    IMO that’s why many are disappointed with Cav EQ rewards. Because they went with the bare minimum. I know the content isn’t hard (for most) but they definitely took the bare minimum they could for each resource and threw it together for the rewards
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