I’m confused. When was HoX’s preflight actually fixed?

I found out today that HoX’s preflight ability finally worked correctly when I decided to do a run with my 3* Colossus against RoL WS. I decided that I would use HoX’s prefight ability to use Colossus slightly differently. Despite Colossus still hitting like a truck, I didn’t get to utilize Colossus’s passive fury from stun DEBUFFS as much as I wanted. Every successfully timed parry worked and stunned the opponent, and not only that they were all passive stuns, which meant Colossus wasn’t allowed to use his passive furies unless the rng on his special 1 worked out.

TL:DR Colossus loses some utility from HoX’s pre fight which now works like Kabam ‘intended’.

I would like to know if anyone else noticed it actually working, finally, recently.

Comments

  • DigletGamingDigletGaming Posts: 779 ★★★
    I have a slight question. Slightly off topic. But why are their 2 discussions on this?
  • SecretWarri0rSecretWarri0r Posts: 228
    Yeah it’s worked as intended since the last update. However, for me, at least, and by extension, everyone else (I assume), it has always worked (since the buff of both Magnetos), i just had to parry an attack once, which would not stun at all, then ever after, it would stun with a passive stun correctly, as described in the ability. I never saw anyone mention that, but I can’t have been the only person that it functioned that way for.
  • MasterpuffMasterpuff Posts: 6,106 ★★★★★

    I have a slight question. Slightly off topic. But why are their 2 discussions on this?

    there*
  • I have a slight question. Slightly off topic. But why are their 2 discussions on this?

    I haven’t seen any other conversation about this.
  • Knowing that it finally works. I have completed Act 5.4.6 Ultron finally. BWCV with HoX’s pre fight is a better strat than Medusa now, and is faster-ish
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