**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Champion trading
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Comments
It's the latter, I'm lacking the knowledge (hence why I'm here). Your above scenario seems super complex yet hasn't tripped any of my "why is it a problem" buttons. Not seeing a loss of funds for Kabam, not seeing an unfair advantage against casual f2p accounts... etc.
The system WILL work, as it has in other games and can here as well.
I for one would not have spent a cent trying to get iHulk with the attitude towards him if trading existed. I would have just traded my Thing for a 6* version and been on my way. Kabam will not add a system that loses them money.
- You didn't spend time in the game (lvl 41 after years?)
- You probably didn't spend half the effort of this topic to research progression tips for beginners (you are one, not an insult)
- You haven't put in the effort to progress in the story, as to unlock higher tier rewards, masteries, resource drops
- Your only goal is to have Iron Man (I just hope you're at least looking for the IW variant, though he won't be much of a help - a mediocre champ by today's standards)
- You hate the game, because it takes time, skill and dedication to grow your roster
Are you sure you want to play THIS game? Wouldn't you be better of with some other Marvel title? Like there's Realm of Champions, their latest game, where you start off with an Iron suit...
Sure, Kabam COULD have made some amount MORE money had trading not been available.
But on the flipside of the same hypothetical coin, Kabam would be gaining that same amount of funding from new players being drawn to the game for the first time thanks to the new mechanic.
It's a wash when pushed to that scenario.
What's this fetish of yours that you have to pay to get champs? You just learn to play and head into the quests. Act 4 is made for 3 star champs, Act 5.2 for 4 stars. Heck, you can even complete Act 5.4 eith them if you get good at it.
In other words, an added trading market still means EVERYONE is going to have to use skill and dedication to grow a roster regardless.
Here's the story progression at that time (a night's sleep and like 2 in-game hours later the same day, to be precise):
And it's just a throwaway dust-collector that I started for fun. This roster was perfectly fine to complete Act 4, even got me to Uncollected (Act 5.2). Just as a baseline for time and money you need to get growing.
Speaking of, if the Trade Market were Live today... Would anyone want a 4* Super Iron Man, Vision, Miles-Morales, Black Panther or Scarlet Witch to trade for? That's what I would be working with today.
BTW, Vision has double immunities and power control, pretty valuable champ at that level. And Scarlet Witch was like the best, game-breaking champ before her nerf, and is still a pretty good one - just a bit of a gamble. Poison, power drain/burn/lock, hard hitting specials, regeneration. You are sitting on some great champs without even knowing. OG Iron Man is one of the biggest memes of the game in comparison...
And these 3*s are THE STRONGEST current Champs in my Roster too.
I'm a Unicorn.