Is Act 6 even worth exploration at this point?
ADDIS0N
Member Posts: 1,018 ★★★★
First, hats off to all those who’ve already completely explored this dumpster fire — especially pre-nerf.
Second, I am Thronebreaker. I’d consider myself in the “slightly above-average” player category. I’ve done a single pass through Abyss and 7.1. I beat the Champion pre-nerf and have fully explored 6.1. Although I’ve recently decided to cut WAY back, I’ve spent a considerable amount of money on the game in the 4 years I’ve been playing, and my 6* luck might be considered “better than most” by many of you.
With that said, here’s my dilemma. I’m looking at Act 6 exploration and I’ve started to test some of the more difficult gated paths. I’m looking at possible 5* rank-ups to help me get through some of this, asking myself if I should rank up 5* champs who I already have as 6* R2 and even R3 and I’m like, ummm ... WTF am I even doing?
My first run through Act 7 was challenging and fun and I was allowed to use anyone I wanted to complete it. Why on earth would I use rank up resources I desperately need to rank up 6* champs to explore Act 7 on 5* champs to explore Act 6, in order to get rewards that really will only help me rank up one 6* champ?
The cosmic path in 6.2.5 is absolute trash content. I hesitate to get into why, because everyone already knows how terrible the design is ... debuff immunity on “Do Not Go Gentle” with “Counter Tactics”? Adding bleed and incinerate nodes on the same path as wellI? With a boss that requires a full team without any KO’s? I mean, c’mon. 🙄
Anyway, this got me thinking ... is it even worth it for me to rank up 5* champs I don’t even like or need, burn revives, energy refills and units to explore content that gives me what amounts to a fully formed T5CC and a 6* awakening gem?
Most of this dilemma comes from my progression in the game. Stressing out over 5* rank ups and using valuable resources to complete BS content when I’m already well into developing a robust 6* roster seems like a huge step backwards to me. I really don’t even want to deal with it.
So, I ask you - with where I’m at in the game, does Act 6 exploration even make sense anymore?
Second, I am Thronebreaker. I’d consider myself in the “slightly above-average” player category. I’ve done a single pass through Abyss and 7.1. I beat the Champion pre-nerf and have fully explored 6.1. Although I’ve recently decided to cut WAY back, I’ve spent a considerable amount of money on the game in the 4 years I’ve been playing, and my 6* luck might be considered “better than most” by many of you.
With that said, here’s my dilemma. I’m looking at Act 6 exploration and I’ve started to test some of the more difficult gated paths. I’m looking at possible 5* rank-ups to help me get through some of this, asking myself if I should rank up 5* champs who I already have as 6* R2 and even R3 and I’m like, ummm ... WTF am I even doing?
My first run through Act 7 was challenging and fun and I was allowed to use anyone I wanted to complete it. Why on earth would I use rank up resources I desperately need to rank up 6* champs to explore Act 7 on 5* champs to explore Act 6, in order to get rewards that really will only help me rank up one 6* champ?
The cosmic path in 6.2.5 is absolute trash content. I hesitate to get into why, because everyone already knows how terrible the design is ... debuff immunity on “Do Not Go Gentle” with “Counter Tactics”? Adding bleed and incinerate nodes on the same path as wellI? With a boss that requires a full team without any KO’s? I mean, c’mon. 🙄
Anyway, this got me thinking ... is it even worth it for me to rank up 5* champs I don’t even like or need, burn revives, energy refills and units to explore content that gives me what amounts to a fully formed T5CC and a 6* awakening gem?
Most of this dilemma comes from my progression in the game. Stressing out over 5* rank ups and using valuable resources to complete BS content when I’m already well into developing a robust 6* roster seems like a huge step backwards to me. I really don’t even want to deal with it.
So, I ask you - with where I’m at in the game, does Act 6 exploration even make sense anymore?
Is Act 6 even worth exploration at this point? 135 votes
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Comments
Needless to say, act 6 is basically on its way to become the Variant 1 of story quests. People would at least complete to get a sense of accomplishment (in the case of act 6, to progress to subsequent acts), but you just look around at the paths and placements, and you're just like: "who the hell is that sadistic quest designer(s) who would even decide that these were good ideas at the time?"
In terms of a player’s progression I would put it after AoL completion, perhaps exploration depending on how much arena you’re willing to do or how much cash you’re willing to spend. I’d also put it after exploration of 7.1.
Despite this, it’s still giving up 100% of a T5CC spread across the classes and a fully formed T5CC. I’ve 100% 7.1, Act 6 and completed AoL and I’ve either formed to received 2 Mutant, 2.5 Cosmic, 1 Tech, 1 skill and 90% science and mystic. I don’t play map 7, so my main rolling source of T5CC is only AW. Had I not explored Act 6 I’d be a lot further from forming these catalysts.
6.2.5 is the only really awful part of 6.2 now and I agree it is truly awful. (Use Void)
6.3 and 4 weren’t too bad, especially if you’ve got Magneto.
Leaving a 6* awakening gem, generic rank up gems and so much t5cc on the table isn't very smart.
7.1 exploration should be prioritized since it's much easier but if you haven't explored act 6 you have a while before the next content drop to get it done
Explore 6.3 and 6.4 first for the rank up gems, 6.2 healthpools are low enough to where r4 champs can get lanes done.
I'm not going to disagree with you with the gating; it's a farce that it's not 5*+ rather than specifically 5*
I'm elders, but did that when I had one 5/65 already that steamrolled it. Lots of people are in the same position for elders now. You do it when you can't get further in act 6 and want the extra t5b.
Act 6 is a different game. Not even 3/45 6 stars make parts of it easy, some will still be a challenge for rank 4 6 stars for probably over half of the player base.
People will do one run through then go straight to act 7 and not look back. And focus on variants, act 7, and monthly cavalier. Progress in those, does not require multiple 3/45s that makes act 6 even remotely tempting.
Want your first t5cc? Abyss. Want more t5cc? Abyss! Act 6? No thanks.
They didn't just make Everest when they made act 6. They said you had to climb up the East face, bare foot, in shorts and a cravat, or it didn't count. Only certain types find that kind of challenge fun.
And as painful as 100% Abyss was, it was far more fulfilling every time I finished a path. For Act 6, it's that never-ending dread. So for those of you who are trying to pick one of the two to explore, go for the Abyss.
You can burst Starky down with venom, If you boost you can get him down in 1 revive. You don't need to rank anyone up
I Completed Abyss of Legends (it is good)
And I Never Explore Act 6 But Unfortunately Act 6 is worst content in the game...