agree with the underrated section @Mad_Titan_Thanos but i dont rly agree that elsa is overrated
She doesn’t have the best amount of utility/damage imo. Domino and sunspot should be givens, but let me explain Elsa. Most people took her up because she’s fun. Besides an evade counter, what utility does she have minus stuff like diss track?
she shrugs off all non damaging debuffs, even power lock and stun. She can finish a fight without getting hit by evading on well timed block, which is good against unblockable attacks. she can evade on command even when she is being comboed. She has the highest crit rate in the game and a lot of access to more. When she is bled, she passively degenerates the opponent which is useful for extra damage while running suicides etc.
Underrated: InvW, Tigra, Ronin, Annihilus, Carnage, and YJ
Honerable Mentions: SymSpidy - Where else do you find 80 second armor breaks? Plus high crit rate and crit damage.
Kang (Awakened) with Apoc Synergy - Kang by himself actually has fair utility - indefinte armor up, guranteed stuns, full power drain off Sp 2 and heal block off Sp 3. Add Apoc and you now have good utility paired with 400% Attack Rating. Not bad at all! Of course, if you dont have apoc, that'd be a problem.
Overated: Starlord - I only got one and I'm willing to explain. Starlord's damage potential is very high but there is no way to direct his element gun so his utility hits a rather low point. Also, if hes not awakened, you miss out on that damage.
Those who are saying Mole Man is overrated need to rank him up and actually use him. He's incredible. I'll be using him in war today for strike counter fury, brute force Thing, EMP mod IMIW, and quite possibly rage MODOK, strike counter power drain Medusa, and a Mole Man boss. He's so diverse. The damage in his utility phase is fine.
He ignores auto-block and evade, he's immune to shock, his unstoppable on block allows him to counter CSWS (don't know why @-Monke is saying it doesn't), intercept repeatedly, and create easy openings against stun immune, he has 100% chance to purify debuffs, plus lots of debuffs and guaranteed crits. And it's extremely easy to keep 100% uptime on either his utility phase or his damage phase and it's also extremely easy to swap between both. Mysterio's utility is much more niche
Mysterios Utility is niche wtf. That’s like saying Warlock is a niche champ.
His unstoppable is literally a mile more niche and only works for one node. Stun immunity countering means that you have to take A hit (As far as I’ve used him), and with attack values being higher and higher, that ability will rarely work. Elsa’s bad Counter evade as I’d call it is more useful.
His debuff purify means you suffer his damage which is god awful out of frenzy. His evade/AB counter is alright I’ll give you it
How is mysterios utility niche? Like for real, I genuinely don’t know how you call Warlock a beyond god tier techs and Mysterio niche. Mysterio has similar power control, when used correctly Similar regen control, different immunities which are helpful in a lot of scenarios, and his poison/evade counter is niche how???? Poison champs are not very common, so having a poison champ is always awesome, and similar to Hyperion he isn’t reliant on only DOT damage, he can deal a crazy burst in the sp3 cycle. Mysterio has got way more useful utility then Mole Man, and I just don’t know how you call it Niche
Mole man has better damage I won’t disagree, but he’s definitely becoming overrated if you want to call Mysterios utility “Niche”
First of all, Mole Man's unstoppable works for tons of nodes like Can't Stop Won't Stop, Protect, Do Not Go Gentle, Stun Immunity, Debuff Immunity, Ægis Intercept, Mighty Charge, Ebb and Flow Intercept, and more. So what in the world are you talking about? Plus he has high health and physical resistance so taking a blocked hit barely matters.
His damage out of Frenzy is better than Mysterio's damage when he's using his utility. I know, cause I tested them both when I had my Mole Man was at R4 like my Mysterio. So I have no idea why you're acting like his damage is a problem.
And there are some big problems with Mysterio's utility. His heal block even with 3 chemical gases is super short and can fall off super easily the second the opponent goes passive. I mean, just imagine how much worse Stealthy would be if you had to throw 3 medium ending combos to make his slow debuff last for just 7 seconds, even if he didn't run out of cartridges. And then if you want Mysterio's power drain, you sacrifice your heal block. He can only do 1 at a time and he's not too great at either which means I don't want to use him in either of those situations.
Poison immunity is nice but common. His evade counter is great but there are just almost no situations where I'd want to use him over several other evade counters, especially since he needs a synergy to counter heros.
His only 3 valuable pieces of utility for me are extremely niche. AAR immunity, reversed controls immunity (which is synergy reliant), and poison.
All-in-all, I'd only use Mysterio for 2 things: Dominos, and nodes that require poison (which are very rare). If his other pieces of not-so-great utility come into play for those matchups, great, but I'm not going to use him in other matchups because of that utility.
Mole Man on the other hand works for so much and does it so well since he can counter all those nodes I mentioned at the beginning while also shrugging debuffs, ignoring auto-block and evade, and also having access to tons of debuffs, high damage, guaranteed crits, and shock immunity. And that's why my Mysterio's only R4 while my Mole Man's R5.
Mole man counters those nodes with his unstoppable, but that doesn’t take the fact he gets hit in the face, and with attack values rising, it will be less effective. If you look at his stats, he still has the same block prof as cull, and his pr is 2500, so not bad, but it's still incredibly risky. I don't know how people compare him and Ibom because Ibom reduces damage by more than 50% and can continuously regen almost infinitely.
"All-in-all, I'd only use Mysterio for 2 things: Dominos, and nodes that require poison (which are very rare)"
Bro what? Poison nodes are some of the most hardest in the game and have been scattered around. my friend Vega legit considered R3ing a 6* mysterio over Ghost as a matter of fact, he went with ghost in the end tho. There are 29 poison immune champs in this game and many difficult fights in which there is poison, so having that immunity is helpful
His heal block is great, I'm not sure what you mean by sacrificing his heal control with power control because his power control can work for fights like 6.1 CB. It's no beauty, but the fact its there makes it strong
If you look at how many nodes there are that punish critting, Mole Man's value goes down as well. At least Mysterio counters some of the general Huge crit counter champs like Scarlett witch and sinister. You'd have to get very unlucky, but Mysterio is arguably the best option for 6.2 Sinister with synergies
As for Stealthy's slow, Mysterio doesn't run out of web cartridges, and he doesn't have double mediums which can spend time, Mysterio only needs a light attack ender to get to the heal block easily, which isn't too much to ask for if you ask me.
Again, shrugging debuffs doesn't work after inside frenzy, Kingpin does it much better with a synergy. Mysterio's solid immunities make him a top option for fights like duped emma, and ofc the grandmaster. I won't deny it's niche, but it can be incredibly useful.
I won't deny Mole Man's damage is much better
Are you confusing a blocked hit with getting hit in the face? You do know he only needs to take a hit on the block for his unstoppable, right? And with his high health/physical resistance, it's not risky at all.
Yeah, but don't you have to get hit to actually attack? If I've gotten something wrong then that's my mistake. What's the best way to avoid that?
That's why I say KM is better as well, the indestructible is way more clutch
No need to get hit, just take a hit on the block and immediately dash in, same with all other unstoppable champs like Killmonger. The only time you would get hit is if you want to throw a heavy after a blocked hit, which is honestly still viable.
@Monke You're underrating Mole Man, buddy. I didn't rank him to R5 for no reason.
Mysterio as an AAR immunity counter to Domino? I'd rather use a duped Sorcerer Supreme (increased AA). She's safer, has a good block prof that regens, a set of different utilities, and decent damage. I can also use her in other fights.
Mole Man can shrug off poison too. He's a good Void counter too. Bringing him for Map 6 Void with Stun Immunity.
Those who are saying Mole Man is overrated need to rank him up and actually use him. He's incredible. I'll be using him in war today for strike counter fury, brute force Thing, EMP mod IMIW, and quite possibly rage MODOK, strike counter power drain Medusa, and a Mole Man boss. He's so diverse. The damage in his utility phase is fine.
He ignores auto-block and evade, he's immune to shock, his unstoppable on block allows him to counter CSWS (don't know why @Monke is saying it doesn't), intercept repeatedly, and create easy openings against stun immune, he has 100% chance to purify debuffs, plus lots of debuffs and guaranteed crits. And it's extremely easy to keep 100% uptime on either his utility phase or his damage phase and it's also extremely easy to swap between both. Mysterio's utility is much more niche
Mysterios Utility is niche wtf. That’s like saying Warlock is a niche champ.
His unstoppable is literally a mile more niche and only works for one node. Stun immunity countering means that you have to take A hit (As far as I’ve used him), and with attack values being higher and higher, that ability will rarely work. Elsa’s bad Counter evade as I’d call it is more useful.
His debuff purify means you suffer his damage which is god awful out of frenzy. His evade/AB counter is alright I’ll give you it
How is mysterios utility niche? Like for real, I genuinely don’t know how you call Warlock a beyond god tier techs and Mysterio niche. Mysterio has similar power control, when used correctly Similar regen control, different immunities which are helpful in a lot of scenarios, and his poison/evade counter is niche how???? Poison champs are not very common, so having a poison champ is always awesome, and similar to Hyperion he isn’t reliant on only DOT damage, he can deal a crazy burst in the sp3 cycle. Mysterio has got way more useful utility then Mole Man, and I just don’t know how you call it Niche
Mole man has better damage I won’t disagree, but he’s definitely becoming overrated if you want to call Mysterios utility “Niche”
First of all, Mole Man's unstoppable works for tons of nodes like Can't Stop Won't Stop, Protect, Do Not Go Gentle, Stun Immunity, Debuff Immunity, Ægis Intercept, Mighty Charge, Ebb and Flow Intercept, and more. So what in the world are you talking about? Plus he has high health and physical resistance so taking a blocked hit barely matters.
His damage out of Frenzy is better than Mysterio's damage when he's using his utility. I know, cause I tested them both when I had my Mole Man was at R4 like my Mysterio. So I have no idea why you're acting like his damage is a problem.
And there are some big problems with Mysterio's utility. His heal block even with 3 chemical gases is super short and can fall off super easily the second the opponent goes passive. I mean, just imagine how much worse Stealthy would be if you had to throw 3 medium ending combos to make his slow debuff last for just 7 seconds, even if he didn't run out of cartridges. And then if you want Mysterio's power drain, you sacrifice your heal block. He can only do 1 at a time and he's not too great at either which means I don't want to use him in either of those situations.
Poison immunity is nice but common. His evade counter is great but there are just almost no situations where I'd want to use him over several other evade counters, especially since he needs a synergy to counter heros.
His only 3 valuable pieces of utility for me are extremely niche. AAR immunity, reversed controls immunity (which is synergy reliant), and poison.
All-in-all, I'd only use Mysterio for 2 things: Dominos, and nodes that require poison (which are very rare). If his other pieces of not-so-great utility come into play for those matchups, great, but I'm not going to use him in other matchups because of that utility.
Mole Man on the other hand works for so much and does it so well since he can counter all those nodes I mentioned at the beginning while also shrugging debuffs, ignoring auto-block and evade, and also having access to tons of debuffs, high damage, guaranteed crits, and shock immunity. And that's why my Mysterio's only R4 while my Mole Man's R5.
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I agree with this. @Monke You are underrating Mole Man, buddy. I won't even use Mysterio against Domino, I'd rather use my duped Sorcerer Supreme (increased AA). She has better utilities and damage and I can use her on a lot of other fights.
For Poison Immunity? Mole Man can shrug off poison but I'll choose better poison immune champs. I'll be bringing my Mole Man for the Void in my path for Map 6 who is on a stun immune mode. He shrugs debuff efficiently.
He's good and incomparable to Mysterio. I didn't pushed him to R5 for no reason. He's not as niche as Mysterio is.
Those who are saying Mole Man is overrated need to rank him up and actually use him. He's incredible. I'll be using him in war today for strike counter fury, brute force Thing, EMP mod IMIW, and quite possibly rage MODOK, strike counter power drain Medusa, and a Mole Man boss. He's so diverse. The damage in his utility phase is fine.
He ignores auto-block and evade, he's immune to shock, his unstoppable on block allows him to counter CSWS (don't know why @Monke is saying it doesn't), intercept repeatedly, and create easy openings against stun immune, he has 100% chance to purify debuffs, plus lots of debuffs and guaranteed crits. And it's extremely easy to keep 100% uptime on either his utility phase or his damage phase and it's also extremely easy to swap between both. Mysterio's utility is much more niche
Mysterios Utility is niche wtf. That’s like saying Warlock is a niche champ.
His unstoppable is literally a mile more niche and only works for one node. Stun immunity countering means that you have to take A hit (As far as I’ve used him), and with attack values being higher and higher, that ability will rarely work. Elsa’s bad Counter evade as I’d call it is more useful.
His debuff purify means you suffer his damage which is god awful out of frenzy. His evade/AB counter is alright I’ll give you it
How is mysterios utility niche? Like for real, I genuinely don’t know how you call Warlock a beyond god tier techs and Mysterio niche. Mysterio has similar power control, when used correctly Similar regen control, different immunities which are helpful in a lot of scenarios, and his poison/evade counter is niche how???? Poison champs are not very common, so having a poison champ is always awesome, and similar to Hyperion he isn’t reliant on only DOT damage, he can deal a crazy burst in the sp3 cycle. Mysterio has got way more useful utility then Mole Man, and I just don’t know how you call it Niche
Mole man has better damage I won’t disagree, but he’s definitely becoming overrated if you want to call Mysterios utility “Niche”
First of all, Mole Man's unstoppable works for tons of nodes like Can't Stop Won't Stop, Protect, Do Not Go Gentle, Stun Immunity, Debuff Immunity, Ægis Intercept, Mighty Charge, Ebb and Flow Intercept, and more. So what in the world are you talking about? Plus he has high health and physical resistance so taking a blocked hit barely matters.
His damage out of Frenzy is better than Mysterio's damage when he's using his utility. I know, cause I tested them both when I had my Mole Man was at R4 like my Mysterio. So I have no idea why you're acting like his damage is a problem.
And there are some big problems with Mysterio's utility. His heal block even with 3 chemical gases is super short and can fall off super easily the second the opponent goes passive. I mean, just imagine how much worse Stealthy would be if you had to throw 3 medium ending combos to make his slow debuff last for just 7 seconds, even if he didn't run out of cartridges. And then if you want Mysterio's power drain, you sacrifice your heal block. He can only do 1 at a time and he's not too great at either which means I don't want to use him in either of those situations.
Poison immunity is nice but common. His evade counter is great but there are just almost no situations where I'd want to use him over several other evade counters, especially since he needs a synergy to counter heros.
His only 3 valuable pieces of utility for me are extremely niche. AAR immunity, reversed controls immunity (which is synergy reliant), and poison.
All-in-all, I'd only use Mysterio for 2 things: Dominos, and nodes that require poison (which are very rare). If his other pieces of not-so-great utility come into play for those matchups, great, but I'm not going to use him in other matchups because of that utility.
Mole Man on the other hand works for so much and does it so well since he can counter all those nodes I mentioned at the beginning while also shrugging debuffs, ignoring auto-block and evade, and also having access to tons of debuffs, high damage, guaranteed crits, and shock immunity. And that's why my Mysterio's only R4 while my Mole Man's R5.
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I agree with this. @Monke You are underrating Mole Man, buddy. I won't even use Mysterio against Domino, I'd rather use my duped Sorcerer Supreme (increased AA). She has better utilities and damage and I can use her on a lot of other fights.
For Poison Immunity? Mole Man can shrug off poison but I'll choose better poison immune champs. I'll be bringing my Mole Man for the Void in my path for Map 6 who is on a stun immune mode. He shrugs debuff efficiently.
He's good and incomparable to Mysterio. I didn't pushed him to R5 for no reason. He's not as niche as Mysterio is.
I might be, but as far as I've played I don't like his playstyle or ramp up. I prefer playing Mysterio more, and I use underrated champs most of the time anyways
Yea, but at least contrast him with overrated champs. Underrated vs Underrated is sad,
Those who are saying Mole Man is overrated need to rank him up and actually use him. He's incredible. I'll be using him in war today for strike counter fury, brute force Thing, EMP mod IMIW, and quite possibly rage MODOK, strike counter power drain Medusa, and a Mole Man boss. He's so diverse. The damage in his utility phase is fine.
He ignores auto-block and evade, he's immune to shock, his unstoppable on block allows him to counter CSWS (don't know why @Monke is saying it doesn't), intercept repeatedly, and create easy openings against stun immune, he has 100% chance to purify debuffs, plus lots of debuffs and guaranteed crits. And it's extremely easy to keep 100% uptime on either his utility phase or his damage phase and it's also extremely easy to swap between both. Mysterio's utility is much more niche
Mysterios Utility is niche wtf. That’s like saying Warlock is a niche champ.
His unstoppable is literally a mile more niche and only works for one node. Stun immunity countering means that you have to take A hit (As far as I’ve used him), and with attack values being higher and higher, that ability will rarely work. Elsa’s bad Counter evade as I’d call it is more useful.
His debuff purify means you suffer his damage which is god awful out of frenzy. His evade/AB counter is alright I’ll give you it
How is mysterios utility niche? Like for real, I genuinely don’t know how you call Warlock a beyond god tier techs and Mysterio niche. Mysterio has similar power control, when used correctly Similar regen control, different immunities which are helpful in a lot of scenarios, and his poison/evade counter is niche how???? Poison champs are not very common, so having a poison champ is always awesome, and similar to Hyperion he isn’t reliant on only DOT damage, he can deal a crazy burst in the sp3 cycle. Mysterio has got way more useful utility then Mole Man, and I just don’t know how you call it Niche
Mole man has better damage I won’t disagree, but he’s definitely becoming overrated if you want to call Mysterios utility “Niche”
First of all, Mole Man's unstoppable works for tons of nodes like Can't Stop Won't Stop, Protect, Do Not Go Gentle, Stun Immunity, Debuff Immunity, Ægis Intercept, Mighty Charge, Ebb and Flow Intercept, and more. So what in the world are you talking about? Plus he has high health and physical resistance so taking a blocked hit barely matters.
His damage out of Frenzy is better than Mysterio's damage when he's using his utility. I know, cause I tested them both when I had my Mole Man was at R4 like my Mysterio. So I have no idea why you're acting like his damage is a problem.
And there are some big problems with Mysterio's utility. His heal block even with 3 chemical gases is super short and can fall off super easily the second the opponent goes passive. I mean, just imagine how much worse Stealthy would be if you had to throw 3 medium ending combos to make his slow debuff last for just 7 seconds, even if he didn't run out of cartridges. And then if you want Mysterio's power drain, you sacrifice your heal block. He can only do 1 at a time and he's not too great at either which means I don't want to use him in either of those situations.
Poison immunity is nice but common. His evade counter is great but there are just almost no situations where I'd want to use him over several other evade counters, especially since he needs a synergy to counter heros.
His only 3 valuable pieces of utility for me are extremely niche. AAR immunity, reversed controls immunity (which is synergy reliant), and poison.
All-in-all, I'd only use Mysterio for 2 things: Dominos, and nodes that require poison (which are very rare). If his other pieces of not-so-great utility come into play for those matchups, great, but I'm not going to use him in other matchups because of that utility.
Mole Man on the other hand works for so much and does it so well since he can counter all those nodes I mentioned at the beginning while also shrugging debuffs, ignoring auto-block and evade, and also having access to tons of debuffs, high damage, guaranteed crits, and shock immunity. And that's why my Mysterio's only R4 while my Mole Man's R5.
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I agree with this. @Monke You are underrating Mole Man, buddy. I won't even use Mysterio against Domino, I'd rather use my duped Sorcerer Supreme (increased AA). She has better utilities and damage and I can use her on a lot of other fights.
For Poison Immunity? Mole Man can shrug off poison but I'll choose better poison immune champs. I'll be bringing my Mole Man for the Void in my path for Map 6 who is on a stun immune mode. He shrugs debuff efficiently.
He's good and incomparable to Mysterio. I didn't pushed him to R5 for no reason. He's not as niche as Mysterio is.
I might be, but as far as I've played I don't like his playstyle or ramp up. I prefer playing Mysterio more, and I use underrated champs most of the time anyways
Yea, but at least contrast him with overrated champs. Underrated vs Underrated is sad,
i think that jane foster, civil warrior, howard, and mordo r most underrated. overrated is probably guilly99. shes really not that good unless you have her ramped up, and even then its still a bit of a long ramp up. i personally think she should be in "solid god tier" and not "beyond god tier"
Saying G2099 is overrated is proof of inexperience with her ngl. She’s sustainable, an insane champ in war, and one of my best questing options. Her ramp up is easy to carry from fight to fight, despite having a slow start. If you fight an Apocalypse, Thing, etc in any game mode you’ll see what I mean.
Those who are saying Mole Man is overrated need to rank him up and actually use him. He's incredible. I'll be using him in war today for strike counter fury, brute force Thing, EMP mod IMIW, and quite possibly rage MODOK, strike counter power drain Medusa, and a Mole Man boss. He's so diverse. The damage in his utility phase is fine.
He ignores auto-block and evade, he's immune to shock, his unstoppable on block allows him to counter CSWS (don't know why @Monke is saying it doesn't), intercept repeatedly, and create easy openings against stun immune, he has 100% chance to purify debuffs, plus lots of debuffs and guaranteed crits. And it's extremely easy to keep 100% uptime on either his utility phase or his damage phase and it's also extremely easy to swap between both. Mysterio's utility is much more niche
Mysterios Utility is niche wtf. That’s like saying Warlock is a niche champ.
His unstoppable is literally a mile more niche and only works for one node. Stun immunity countering means that you have to take A hit (As far as I’ve used him), and with attack values being higher and higher, that ability will rarely work. Elsa’s bad Counter evade as I’d call it is more useful.
His debuff purify means you suffer his damage which is god awful out of frenzy. His evade/AB counter is alright I’ll give you it
How is mysterios utility niche? Like for real, I genuinely don’t know how you call Warlock a beyond god tier techs and Mysterio niche. Mysterio has similar power control, when used correctly Similar regen control, different immunities which are helpful in a lot of scenarios, and his poison/evade counter is niche how???? Poison champs are not very common, so having a poison champ is always awesome, and similar to Hyperion he isn’t reliant on only DOT damage, he can deal a crazy burst in the sp3 cycle. Mysterio has got way more useful utility then Mole Man, and I just don’t know how you call it Niche
Mole man has better damage I won’t disagree, but he’s definitely becoming overrated if you want to call Mysterios utility “Niche”
First of all, Mole Man's unstoppable works for tons of nodes like Can't Stop Won't Stop, Protect, Do Not Go Gentle, Stun Immunity, Debuff Immunity, Ægis Intercept, Mighty Charge, Ebb and Flow Intercept, and more. So what in the world are you talking about? Plus he has high health and physical resistance so taking a blocked hit barely matters.
His damage out of Frenzy is better than Mysterio's damage when he's using his utility. I know, cause I tested them both when I had my Mole Man was at R4 like my Mysterio. So I have no idea why you're acting like his damage is a problem.
And there are some big problems with Mysterio's utility. His heal block even with 3 chemical gases is super short and can fall off super easily the second the opponent goes passive. I mean, just imagine how much worse Stealthy would be if you had to throw 3 medium ending combos to make his slow debuff last for just 7 seconds, even if he didn't run out of cartridges. And then if you want Mysterio's power drain, you sacrifice your heal block. He can only do 1 at a time and he's not too great at either which means I don't want to use him in either of those situations.
Poison immunity is nice but common. His evade counter is great but there are just almost no situations where I'd want to use him over several other evade counters, especially since he needs a synergy to counter heros.
His only 3 valuable pieces of utility for me are extremely niche. AAR immunity, reversed controls immunity (which is synergy reliant), and poison.
All-in-all, I'd only use Mysterio for 2 things: Dominos, and nodes that require poison (which are very rare). If his other pieces of not-so-great utility come into play for those matchups, great, but I'm not going to use him in other matchups because of that utility.
Mole Man on the other hand works for so much and does it so well since he can counter all those nodes I mentioned at the beginning while also shrugging debuffs, ignoring auto-block and evade, and also having access to tons of debuffs, high damage, guaranteed crits, and shock immunity. And that's why my Mysterio's only R4 while my Mole Man's R5.
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I agree with this. @Monke You are underrating Mole Man, buddy. I won't even use Mysterio against Domino, I'd rather use my duped Sorcerer Supreme (increased AA). She has better utilities and damage and I can use her on a lot of other fights.
For Poison Immunity? Mole Man can shrug off poison but I'll choose better poison immune champs. I'll be bringing my Mole Man for the Void in my path for Map 6 who is on a stun immune mode. He shrugs debuff efficiently.
He's good and incomparable to Mysterio. I didn't pushed him to R5 for no reason. He's not as niche as Mysterio is.
I might be, but as far as I've played I don't like his playstyle or ramp up. I prefer playing Mysterio more, and I use underrated champs most of the time anyways
Yea, but at least contrast him with overrated champs. Underrated vs Underrated is sad,
So you want me to rank up Prof X
Godzilla > Monke
Godzilla fans be like: Godzilla can go nuclear, survives literally anything, super huge and strong Kong fans be like: Reject humanity, return to Monke.
Abilities Superhuman strength, stamina, and durability Invulnerability via mystical force field Unstoppable momentum Immunity to mental attacks via his helmet
Powers and abilities Edit When Cain Marko finds the stone of mystical entity Cyttorak, he is empowered with magical energies and transformed into an immortal avatar for the entity in question.[63] As the Juggernaut, Marko possesses superhuman strength, being capable of shattering mountains,[13] lifting and using buildings as weapons,[64] and extreme durability.[26]
Juggernaut is able to generate a mystical force field that grants him additional invulnerability to any physical attack when it is at its maximum.[65] Even when the force field is temporarily absorbed by Thor's hammer, the Juggernaut's natural durability still proves to be great enough to withstand blows from Thor.[26] The Juggernaut is described as physically unstoppable once in motion,[65] does not tire from physical activity, and is able to survive without food, water, or oxygen. The Juggernaut heals quickly, as when he was stabbed through the eyes by Shatterstar, the wounds were healed almost immediately.[66]
It is possible for an opponent with sufficient physical or mystical strength of their own to turn the Juggernaut's unstoppable movement against him, by redirecting his motion so that he gets stranded in a position in which he has no escape; both the Hulk and his son, Skaar, have done this physically,[47] and Thor has done it mystically with Mjolnir.[67][68] The only character to have stopped Juggernaut while he was in motion as an act of pure physical strength was the Hulk while he was War, a horseman of Apocalypse and empowered with Celestial technology.[69]
When Marko gains complete access to the Gem's powers during the Trion saga, it increases his power a thousandfold. Trion Juggernaut is capable of altering the size of matter, growing in size, tracking, levitation, absorbing and projecting energy, increasing his own strength, and creating portals through space-time.[70]
The character is vulnerable to mental attacks, a weakness that has been exploited via the removal of his helmet, which normally protects him from such.[65] The Juggernaut has circumvented this weakness on occasion by wearing a metal skullcap inside his main helmet.[19] If Juggernaut loses his helmet, he can magically recreate it from available raw materials (as long as he possesses the full power of the gem).[49]
After Cyttorak's re-empowering of Cain Marko, his strength and durability were raised to higher levels than ever before, and his vulnerability to mental attacks was negated.[71]
Abilities Superhuman strength, stamina, and durability Invulnerability via mystical force field Unstoppable momentum Immunity to mental attacks via his helmet
Powers and abilities Edit When Cain Marko finds the stone of mystical entity Cyttorak, he is empowered with magical energies and transformed into an immortal avatar for the entity in question.[63] As the Juggernaut, Marko possesses superhuman strength, being capable of shattering mountains,[13] lifting and using buildings as weapons,[64] and extreme durability.[26]
Juggernaut is able to generate a mystical force field that grants him additional invulnerability to any physical attack when it is at its maximum.[65] Even when the force field is temporarily absorbed by Thor's hammer, the Juggernaut's natural durability still proves to be great enough to withstand blows from Thor.[26] The Juggernaut is described as physically unstoppable once in motion,[65] does not tire from physical activity, and is able to survive without food, water, or oxygen. The Juggernaut heals quickly, as when he was stabbed through the eyes by Shatterstar, the wounds were healed almost immediately.[66]
It is possible for an opponent with sufficient physical or mystical strength of their own to turn the Juggernaut's unstoppable movement against him, by redirecting his motion so that he gets stranded in a position in which he has no escape; both the Hulk and his son, Skaar, have done this physically,[47] and Thor has done it mystically with Mjolnir.[67][68] The only character to have stopped Juggernaut while he was in motion as an act of pure physical strength was the Hulk while he was War, a horseman of Apocalypse and empowered with Celestial technology.[69]
When Marko gains complete access to the Gem's powers during the Trion saga, it increases his power a thousandfold. Trion Juggernaut is capable of altering the size of matter, growing in size, tracking, levitation, absorbing and projecting energy, increasing his own strength, and creating portals through space-time.[70]
The character is vulnerable to mental attacks, a weakness that has been exploited via the removal of his helmet, which normally protects him from such.[65] The Juggernaut has circumvented this weakness on occasion by wearing a metal skullcap inside his main helmet.[19] If Juggernaut loses his helmet, he can magically recreate it from available raw materials (as long as he possesses the full power of the gem).[49]
After Cyttorak's re-empowering of Cain Marko, his strength and durability were raised to higher levels than ever before, and his vulnerability to mental attacks was negated.[71]
Nice job copying and pasting from Wikipedia. Good thing you didn’t cite it, most teachers give 0s when people cite Wikipedia.
Another vote for Doctopus being underrated, which sounds ironic but here I am.
Controversial, but I'd say CGR is the most overrated champ atm. Don't get me wrong, he's a top cosmic champ (mine is r5) that's incredibly cool looking, but his hype is just so immense that it tops even that. No, he's not better than Ghost, Quake, Doom, Magneto, etc- or imo even Hype or Corvus (5* yes, 6* no). Early game yes, but late game nodes can easily ruin his day.
Mind, it's not because he's not amazing, he is, it's just that his hype is ridiculous. Champs like Ibom get slept on because people sleep on champs without big yellow numbers, which is fine with me I guess.
Comments
Honerable Mentions: SymSpidy - Where else do you find 80 second armor breaks? Plus high crit rate and crit damage.
Kang (Awakened) with Apoc Synergy - Kang by himself actually has fair utility - indefinte armor up, guranteed stuns, full power drain off Sp 2 and heal block off Sp 3. Add Apoc and you now have good utility paired with 400% Attack Rating. Not bad at all! Of course, if you dont have apoc, that'd be a problem.
Overated: Starlord - I only got one and I'm willing to explain. Starlord's damage potential is very high but there is no way to direct his element gun so his utility hits a rather low point. Also, if hes not awakened, you miss out on that damage.
Mysterio as an AAR immunity counter to Domino? I'd rather use a duped Sorcerer Supreme (increased AA). She's safer, has a good block prof that regens, a set of different utilities, and decent damage. I can also use her in other fights.
Mole Man can shrug off poison too. He's a good Void counter too. Bringing him for Map 6 Void with Stun Immunity.
I agree with this. @Monke You are underrating Mole Man, buddy. I won't even use Mysterio against Domino, I'd rather use my duped Sorcerer Supreme (increased AA). She has better utilities and damage and I can use her on a lot of other fights.
For Poison Immunity? Mole Man can shrug off poison but I'll choose better poison immune champs. I'll be bringing my Mole Man for the Void in my path for Map 6 who is on a stun immune mode. He shrugs debuff efficiently.
He's good and incomparable to Mysterio. I didn't pushed him to R5 for no reason. He's not as niche as Mysterio is.
Underrated, Terex, IMMORTAL HULK, Gambit, Hit Monkey, Star lord, Hela, Sentinel, And more
Overrated: Plz don't bash at me it's Longshot and Sunspot.
Kong fans be like: Reject humanity, return to Monke.
Underrated: Elsa
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Somehow the forums are so split.
Overrated- Sunspot, thing (offence)
Juggernaut (Cain Marko) needs a complete overhaul
Abilities
Superhuman strength, stamina, and durability
Invulnerability via mystical force field
Unstoppable momentum
Immunity to mental attacks via his helmet
Powers and abilities Edit
When Cain Marko finds the stone of mystical entity Cyttorak, he is empowered with magical energies and transformed into an immortal avatar for the entity in question.[63] As the Juggernaut, Marko possesses superhuman strength, being capable of shattering mountains,[13] lifting and using buildings as weapons,[64] and extreme durability.[26]
Juggernaut is able to generate a mystical force field that grants him additional invulnerability to any physical attack when it is at its maximum.[65] Even when the force field is temporarily absorbed by Thor's hammer, the Juggernaut's natural durability still proves to be great enough to withstand blows from Thor.[26] The Juggernaut is described as physically unstoppable once in motion,[65] does not tire from physical activity, and is able to survive without food, water, or oxygen. The Juggernaut heals quickly, as when he was stabbed through the eyes by Shatterstar, the wounds were healed almost immediately.[66]
It is possible for an opponent with sufficient physical or mystical strength of their own to turn the Juggernaut's unstoppable movement against him, by redirecting his motion so that he gets stranded in a position in which he has no escape; both the Hulk and his son, Skaar, have done this physically,[47] and Thor has done it mystically with Mjolnir.[67][68] The only character to have stopped Juggernaut while he was in motion as an act of pure physical strength was the Hulk while he was War, a horseman of Apocalypse and empowered with Celestial technology.[69]
When Marko gains complete access to the Gem's powers during the Trion saga, it increases his power a thousandfold. Trion Juggernaut is capable of altering the size of matter, growing in size, tracking, levitation, absorbing and projecting energy, increasing his own strength, and creating portals through space-time.[70]
The character is vulnerable to mental attacks, a weakness that has been exploited via the removal of his helmet, which normally protects him from such.[65] The Juggernaut has circumvented this weakness on occasion by wearing a metal skullcap inside his main helmet.[19] If Juggernaut loses his helmet, he can magically recreate it from available raw materials (as long as he possesses the full power of the gem).[49]
After Cyttorak's re-empowering of Cain Marko, his strength and durability were raised to higher levels than ever before, and his vulnerability to mental attacks was negated.[71]
Underrated: Doc oc and magik (somehow some people don’t see her as a top mystic)
Controversial, but I'd say CGR is the most overrated champ atm. Don't get me wrong, he's a top cosmic champ (mine is r5) that's incredibly cool looking, but his hype is just so immense that it tops even that. No, he's not better than Ghost, Quake, Doom, Magneto, etc- or imo even Hype or Corvus (5* yes, 6* no). Early game yes, but late game nodes can easily ruin his day.
Mind, it's not because he's not amazing, he is, it's just that his hype is ridiculous. Champs like Ibom get slept on because people sleep on champs without big yellow numbers, which is fine with me I guess.
Underrated: Annihilus, Mr fantastic