**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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But stagger won’t be as useful as before, it’s been reduced to 67% of its original value, with a slight higher chance to trigger. So I’d say it’s been reduced by 20-30% effectiveness.
Invisibility is harder to quantify- but 2 hits guaranteed (when you can evade every 2 hit special in the game) and then 80,60,40% so on, is much much worse than before. When a five hit special had 19% chance to miss all hits on New hood, but a 53% on current hood. I’d say invisibilities value has been reduced between 30-40%.
Power control is more subjective since it depends on the situation. Some situations it’ll be better some worse, I’d argue it’s kind of the same but open to examples.
And fate seal has been completely removed, so that’s a 100% reduction.
Overall, since all abilities aren’t equally useful for situations, that’s how I’d say his utility has been about halved, but could be more or less than half depending on how each player used him.
He will still have some utility afterwards, but he’ll be much, much less useful.
Now that he's getting NERFbuffed, he SHOULD be overlooked and will likely not be used much by anyone