**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
How did Odin make it past the testing phase?
KDSuperFlash10
Posts: 5,869 ★★★★★
Odin's kit is unbelievably flawed. For one, he doesn't have nearly enough utility. Literally a 7 second true strike and that's about it. Secondly, he has a weird Odinsleep mechanic where he can't play some fights, a major weakness to the champion. So many champions can do every fight and do much more damage and have much more utility. Odin does not have one single piece of utility nor crazy damage to make him worth anything in the contest. He's a massive disappointment.
Post edited by Kabam Zibiit on
20
Comments
"Why Isn't Odin Shock Immune"
I know, I know. People hate these threads, but I'm genuinely curious what the thought process was behind designing Odin without some sort of interaction with shock....especially after his motion comic highlighted him talking about how Thor has the thunder but Odin created the storm.
OG Thor: 40% shock resistance.
Ragnarok Thor: Shock debuffs shrugged off 40% faster.
Jane Foster: 70% shock resistance.
So why does Odin's base kit have no interaction at all with shock? At the very least shouldn't he have a higher shock resistance than those above? Or, since it's Odin, maybe he somehow benefits from having a shock placed on him (such as passive power gain or dealing bursts of true damage to the enemy on each hit as long as a shock is placed on him)? Just seems strange that the only part of his kit with anything about shock resistance is with his pre-fight/cross-fight ability where he can apply a 70% shock resistance to anyone on the team except for himself...
Plus who knows, maybe future content will have paths and fights that really let them shine like we’ve seen before