Weird sig scaling
![Kerneas](https://us.v-cdn.net/6029252/uploads/avatarstock/nY1SD7P5Z8A7B.png)
Look at the enclosed 2 pictures:
![](https://us.v-cdn.net/6029252/uploads/editor/9g/i2aq83bof62i.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/zy/f1b9dd3hh5st.jpg)
One is 5/50 4*, other is 4/55 5*. As you can see, 4* has more potent sig, even tho he is one rank lower and 20 sigs behind the 5*. Same case is CapIW for example.
I am not protesting, I just don't know why is it this way? 4* sigs are much more available, so why does 5* sig level scale worse, when the stones are less available. Could please anyone explain this to me?
Also before anyone says it, I am fully aware that 5* sigs are easily accessible nowadays and it is no problem to get them and pump them into champions.
![](https://us.v-cdn.net/6029252/uploads/editor/9g/i2aq83bof62i.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/zy/f1b9dd3hh5st.jpg)
One is 5/50 4*, other is 4/55 5*. As you can see, 4* has more potent sig, even tho he is one rank lower and 20 sigs behind the 5*. Same case is CapIW for example.
I am not protesting, I just don't know why is it this way? 4* sigs are much more available, so why does 5* sig level scale worse, when the stones are less available. Could please anyone explain this to me?
Also before anyone says it, I am fully aware that 5* sigs are easily accessible nowadays and it is no problem to get them and pump them into champions.
5
Comments
The whole point was for 5* champs to be more valuable, but harder to rank and sig up. The smallest unit of sig stone for 4* champs is one sig stone. They did not want to make half a sig stone, so they increased the number of sig stones required to max the champ from 99 to 200. On top of that, 5* sig stones are harder to get, because everything about 5* champs is supposed to be harder to get.
...vs a 5* 3/45 sig 200.
Half my alliance is Italian and computer translations are only slightly better than hand waving while shouting English slowly