OG Hulk rework idea
Jonoadeloye
Member Posts: 66 ★
Hulk
Science
Duplicate Ability:(The Strongest One There Is)
When below 20%, Hulk gains 20 furies, each increasing his attack by 20%. He also gains unstoppable for 2 seconds, and purifies all debuffs. Each hit on Hulk knocks off a fury.
Passive- Hulk can endure hundreds of bullets therefore he is bleed immune. With an advanced immune system Hulk is immune to posion.
Puny Human/Alien: After recieving 30 hits hulk gains indestructible for 3 seconds.
Hulk Smash: After giving 30 hits gain +1 gamma radiation charge.
Gamma Radiation increases potency of regeneration by 5%, and gives heavy attacks 10% chance to give petrify.
Gamma radiation stacks, and has a limit of 10.
Each Gamma Radiation stack lasts for 10 seconds, and are consumed after regeneration.
Special Attacks:
SP1: Stun for 1 second and give bleed for 7 seconds
SP2: Stun for 2 seconds with 20% chance to apply weakness/vulnerability on the opponent. If close to the opponent sp2 is unblockable
SP3: Stun for 4 seconds and gain +1 gamma radiation.
Hulk should have a higher health pool.
Thank you for reading. Who should I do next?
Science
Duplicate Ability:(The Strongest One There Is)
When below 20%, Hulk gains 20 furies, each increasing his attack by 20%. He also gains unstoppable for 2 seconds, and purifies all debuffs. Each hit on Hulk knocks off a fury.
Passive- Hulk can endure hundreds of bullets therefore he is bleed immune. With an advanced immune system Hulk is immune to posion.
Puny Human/Alien: After recieving 30 hits hulk gains indestructible for 3 seconds.
Hulk Smash: After giving 30 hits gain +1 gamma radiation charge.
Gamma Radiation increases potency of regeneration by 5%, and gives heavy attacks 10% chance to give petrify.
Gamma radiation stacks, and has a limit of 10.
Each Gamma Radiation stack lasts for 10 seconds, and are consumed after regeneration.
Special Attacks:
SP1: Stun for 1 second and give bleed for 7 seconds
SP2: Stun for 2 seconds with 20% chance to apply weakness/vulnerability on the opponent. If close to the opponent sp2 is unblockable
SP3: Stun for 4 seconds and gain +1 gamma radiation.
Hulk should have a higher health pool.
Thank you for reading. Who should I do next?
5
Comments
Hulk smash is reduced to 10 hits.
On puny human Hulk regens 3% of base health over 3 seconds.
The 20% vulnerability/weakness is increased by 20% for every 2 gamma radiation stacks.