Blades Legend Run Time

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  • xNigxNig Member Posts: 7,336 ★★★★★
    Rektor wrote: »

    Pretty sure the power start boost was the main reason for the lower times. That boost basically reduced all master fights by 2 combos. And if their sp1 stunned, the fight was basically over within 5 seconds of landing it... as soon as they landed their second sp1 (which wouldve normally been their first).

    You'll see next month will go back up to normal, unless there's some new special boost introduced.

    Despite the fact that you can't guarantee a kill with 5 hit into SP1. And you forgot recoil.
  • ReinaReina Member Posts: 280
    What’s a legend run
  • RektorRektor Member Posts: 678 ★★★
    xNig wrote: »
    Rektor wrote: »

    Pretty sure the power start boost was the main reason for the lower times. That boost basically reduced all master fights by 2 combos. And if their sp1 stunned, the fight was basically over within 5 seconds of landing it... as soon as they landed their second sp1 (which wouldve normally been their first).

    You'll see next month will go back up to normal, unless there's some new special boost introduced.

    Despite the fact that you can't guarantee a kill with 5 hit into SP1. And you forgot recoil.

    i'm sure starting a fight with a special attack wouldn't lower the time it takes to finish master quest?

    and i didn't forget recoil.
  • UltriaPrime1UltriaPrime1 Member Posts: 17
    Took me 5 days to finish the normal
  • xNigxNig Member Posts: 7,336 ★★★★★
    Rektor wrote: »
    xNig wrote: »
    Rektor wrote: »

    Pretty sure the power start boost was the main reason for the lower times. That boost basically reduced all master fights by 2 combos. And if their sp1 stunned, the fight was basically over within 5 seconds of landing it... as soon as they landed their second sp1 (which wouldve normally been their first).

    You'll see next month will go back up to normal, unless there's some new special boost introduced.

    Despite the fact that you can't guarantee a kill with 5 hit into SP1. And you forgot recoil.

    i'm sure starting a fight with a special attack wouldn't lower the time it takes to finish master quest?

    and i didn't forget recoil.

    It’s still a 2 combo into sp
  • BDLHBDLH Member Posts: 148
    edited October 2017
    xNig wrote: »
    So if they were to make that announcement, and a phone running Android that is able to load faster than iOS appears, what are they supposed to do? Retract the announcement?

    And should they make that announcement, should they stop trying to optimize the game for the hundreds of Android running devices since load times matter less now?

    You're campaigning for Android while running iOS. Your crusade, though admirable, seems to have no logical desirable outcome that works out well for the company. IMO, the best solution to whatever you're saying, is exactly what Kabam is doing, by keeping mum about it.

    Should Android users want to try their hands at a Legends run, are we in any position to tell them no? This issue about Android having a disadvantage at loading has been around the forums for quite some time. With in-game mail containing direct links to the forum, you'd think that the bulk of the playerbase that wants to attempt a Legends run should know that.

    I made a very simple suggestion that requires almost no work from Kabam - create divisions like every other physical and virtual race (age groups, genders, console vs PC). And you're assumption that most players click through their mail to research the sparse data on the forums with Kabam's "mum" stance on this is pure guess. A simple statement that the past 1000 winners were all iOS would go a long way in serving the customers rather than assuming the average player digs through the tiny bits of data available on the forums, reddit posted times, etc, It takes 10 seconds to make that comment vs having users dig through a ton of trash to come to the same conclusion. Or... make separate divisions and be done with all this.

    not even sure what you're trying to accomplish insinuating there is any similarity between Android and iOS runs. It is kept mum for a very simple reason - profits, and if you can't see past that then I don't know what else to explain. No one is asking them to recode it every time one is more optimized, that will never happen. How is anyone harmed by having 2 divisions?
  • BDLHBDLH Member Posts: 148
    Rektor wrote: »
    BDLH wrote: »
    Mohid2013 wrote: »
    How we calculate time for legend run? Do we calculate time from entering in quests and ending quests or only fight time counts?

    it's the entire time from the second you press start which is one of the complaints that have come up countless times that the mods refuse to reply to. We have requested load times to be removed but again there is nothing but silence from the Mods. The ranks are predetermined by device and OS and primary champ since almost all legends runners are skilled enough with boosts out the ass skill level plays a relatively small role in your time unless you happen to be a bad player crazy enough to waste thousands of units to try. This month seems to be one of the fastest we've seen in a while partially cuz it's probably easier but also people are getting better at it and the repeat multi-legends are fine tuning every detail. Also knowing things like best devices, champs, etc, being shared among the community. I've never seen this many sub 4h posts in a long time.


    The soul boost may have a minor impact but i think the main champ matters more - the fight time in master mode is determined by either 2 vs 3 combos to end fights unless your champ can end fights with 5 hits into sp1. Champs that can change 3 combo fights to 2 combo fights with a simple proc have an obvious advantage (IF Gwen BP Drax, etc). The power soul boost lets you use sp1 faster but only a few champs can finish fights with 5 hits into sp1 in master mode (storm, anyone else confirm who else can do this?). For most champs I believe 2 furied combos does as much or more more damage than 1 combo into sp1 with soul power boost, so i'd only take this boost if you're running that type of champ. My only data point comes from Magik which has a pretty weak sp1, it takes 3 combos for her with fury boost to finish most fights, and 1 combo into sp1 would not work for her but she's my only candidate.

    My initial thoughts was 4:30 would make it but looking at all the times near 4h, I'm guessing this month will be closer to 4:15 cutoff.

    Pretty sure the power start boost was the main reason for the lower times. That boost basically reduced all master fights by 2 combos. And if their sp1 stunned, the fight was basically over within 5 seconds of landing it... as soon as they landed their second sp1 (which wouldve normally been their first).

    You'll see next month will go back up to normal, unless there's some new special boost introduced.

    yea'd i'd agree a handful of champs that this may be the biggest deciding factor if sp1 finished the majority of the fights and you had the right champ for it. On the fights where 5 hits into sp1 did NOT kill the enemy, the champ with the proc wins IMO cuz the fury on the soul boost plus the proc is pretty major. If Gwen gets 2 bleeds and 10 hits kills the enemy, its a 2 combo fight. If Storm gets a 5 hit combo into sp1 and it does NOT kill the enemy it's still a 2 combo fight plus the special animation. I don't have her so not sure if Storm or any other champ can finish master with 5 hits into sp1 the majority of the time. If so this will likely trump the soul fury boost.
  • BDLHBDLH Member Posts: 148
    Paulni86 wrote: »
    I did it in 4h40min in iPhone 7. Before regen nerf i think. Not very confident with my time tho...

    i felt the same way with my 4:27, i thought it felt pretty damn fast but seeing these times I think we're screwed :)
  • edited October 2017
    This content has been removed.
  • RektorRektor Member Posts: 678 ★★★
    khehmist wrote: »
    Difficult to believe any of the reported times in the forum when people don't post their IG handle. There's no way to confirm any of it.

    And then Kabam does't report times either, so the Hall of Legends is all on Kabam's word (which holds no water in my book). There should be a function in game that records your time, so there is proof, and then Kabam should post the cutoff time. Until then, the Hall of Legends is pretty meaningless.

    Check for youtubers
  • BDLHBDLH Member Posts: 148
    khehmist wrote: »
    Difficult to believe any of the reported times in the forum when people don't post their IG handle. There's no way to confirm any of it.

    And then Kabam does't report times either, so the Hall of Legends is all on Kabam's word (which holds no water in my book). There should be a function in game that records your time, so there is proof, and then Kabam should post the cutoff time. Until then, the Hall of Legends is pretty meaningless.

    there have been dozens of threads over the last several months about this and not only do they not make up some reason why it cannot be posted, they refuse to even comment in the thread. We've asked multiple times MODS can you give any input on Kabam's stance on this and completely ignored threads. You can ask the mods in caps, bold, by name, whatever you want, it's almost a purposeful type of ignore this doesn't exist and it will go away type of stance. For all we know whoever spent the most units are given titles and they don't even record times.

    I completely agree on how meaningless it is now, was gonna go for 1 shot before I retire just to waste my resources but not even that motivated anymore.
  • SupershaneSupershane Member Posts: 4
    I completed blade legend run in 4.18 yet I am not on the leader board why is this when the time is good enough
  • Chris_chetty1Chris_chetty1 Member Posts: 2
    Fido wrote: »
    Yes I used an iPhone 7 Plus. I do not believe it is possible with an android device.

    Why
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