**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Comments
It’s one week of missed opportunity and we all got something for doing nothing. I don’t need most of the stuff but it’s still nice and I enjoyed the week off.
I’m sure it feels bad if you had your sights set on using the rewards from this weeks aq for something, but the next round will start soon enough and everyone will be back to normal.
Bottom line:
Company advertises a weekly AQ event for it's players.
Company fails to execute it properly, so severely that their only recourse is to cancel an entire week long cycle.
Players lose half of their weekly rewards for the game mode (if playing at a high level) due to something beyond their control.
Then, to add insult to injury, players who do AQ at lowers levels are rewarded *greater* than they normally earn.
I'm sorry, but the first word that comes to mind is lazy... Instead of actually compensating differently for each level, they just send out a blanket "one size fits all" comp. Leaving some overcompensated and others under compensated. I'm frankly shocked that amidst all the dissatisfaction that's circulating among the players concerning bugs and game performance, they'd actually roll this out and expect anything, but more dissatisfaction.
"Company advertises a weekly AQ event" is a pretty weak point honestly. We all know that, yes, there is an AQ cycle that runs, everything is subject to change at any moment. What if Kabam decides to stop doing AQ forever? What's your argument then? I mean come on, we'll still be having AQ, it's not going anywhere. We got time off and got some stuff during that time off. How many of these people complaining are opening the map crystals anyway? Really all you probably are missing is 2k glory and a T5CC 10% crystal. I think the community just wants to stay mad. They're like The Hulk.
Listen, I don't want to leave.. I like this game. But man.. help us help you... Just got notice from a veteran player/officer that he wants to step away. Not just from this, of course... as I said, it's a cummulative effect and things like this are just one ingredient. It's not the rewards that I'm upset about. It's the principal and the fact that it's pushing people away. I like this game and want it to succeed. And I believe there are many like me. It's really not about the 2k glory loss or whatever else.. I promise. It's more an emotional response to feeling undervalued as a player/customer.
However I understand that some find it low. I just think it's important for all voices to beheard, approving and disapproving alike.
Lets see-
The game is free to play and has been going for nearly 7 years.
There are multiple calendars that give free stuff.
They do tons of stuff during SA week and Anniversary week.
They compensate when there's issues.
I'd say they value us pretty well. I'd say that if anyone is unvalued is Kabam. All you see is people bashing them here and when people do try and thank them, everyone piles on them saying how bad Kabam is. People need to realize it's a mobile game. It's all just pixels and could easily go away tomorrow and you're left with nothing.
Thanks f
Im a endgame player and I feel like it was a decent package
Each week of AQ you are not obligated to participate, if you do , you are more or less guaranteed a certain amount of reward. If for some reason an ally mate doesn’t finish his path you don’t earn those rewards.
In theory , you are an independent contractor who got paid for doing nothing. You are your own business, so you don’t get paid for” “ time off”
I’m glad you find the game fun, and sorry to break it to you, but you have to do AQ to survive in this game.
People were generally happy about the time off, implying that the actual effort and resources spent on AQ was an actual cost and not a triviality. But now some are saying that even though that effort and resources were not spent, the players deserve the same rewards they would have received without spending it. That's not something logically predictable. Sometimes players want that, sometimes they think that's unreasonable.
To me, I can understand the idea of the opportunity cost associated with canceled AQ. But I do not believe opportunity costs are something players deserve compensation for. The game doesn't owe us an AQ week. If that were true, then if Kabam decided to discontinue the AQ game mode they would be required to keep handing out AQ reward forever for free, because the players are still owed AQ rewards. That's obviously not true. AQ is an opportunity to earn rewards through gameplay, but the players aren't owed that opportunity until they have invested in it. When players actually have a real investment in that content, then there's something to compensate for.
So when an AQ week is canceled in the middle, players have now invested in that AQ week. They've spent time and resources into it, and those cannot be trivially returned to the player. If AQ is canceled then, it isn't the opportunity cost that is being compensated for, it is that player investment that is being compensated for. And keeping in mind that there's no such thing as perfect compensation, it is at that point that the notion of giving players compensation comparable to what they would have earned during that week starts to make sense. We can' predict what would have happened in that week, so even prorating compensation for the number of days played wouldn't be necessarily right. Compensation for the entire week isn't done because players deserve a whole weeks rewards for a couple days AQ, but rather because it is the best approximation that can be done in a reasonable amount of time.
In this case, however, player investment into AQ was very minimal. There wasn't enough time to really delve deeply into AQ before it was obvious the whole thing was broken. In this case Kabam decided to treat AQ as if it never happened as a reasonable approximation to what did happen. People can reasonably disagree, but no one can reasonably say this was an unreasonable decision. It is a reasonable option given the circumstances. In that case, compensation is being handed out for the inconvenience, not for the opportunity cost of the lost AQ week. Given that, Kabam decided not to spent time attempting to calculate proportional compensation for all players. Instead they just handed out something designed to be big enough to compensate everyone at least enough to cover the inconvenience and starting costs for that AQ day. It is not perfect, it is not what everyone wants, but I don't think it is outside the realm of what a reasonable person might consider to be fair.
Separately, there are people who are saying Kabam was "lazy" and since this was "their fault" they should spend whatever time and resources are necessary to get compensation "right." But this is a faulty line of thinking that keeps coming up. There's this weird presumption that Kabam should "pay" for mistakes rather than "the players." This is impossible. Kabam cannot ever "pay" for mistakes. *We* always pay for all mistakes, because we're the only ones paying for anything.
Kabam employees work for money. They get paid cash. They get the same amount cash every day, regardless of what's happening in the game. In return they have a finite number of hours to spend on the game. That's what we players get: we get their time. Every hour we ask them to spend on creating a complex compensation scheme is an hour that we are losing on content and game development. We cannot ask them to spend the same amount of time on game support and take money out of their pockets and spend it on compensation. It simply doesn't work that way. Kabam doesn't spend their money on compensation. Kabam doesn't give us anything out of their pockets. Kabam spends time. Our time. They are going to spend our time on compensation. *We* lose that time, not them. You can't punish Kabam for a game bug by demanding they spend time to fix it, because that is *our* time, not theirs. They are going to spend that time no matter what. The only question is, on what.
I understand the desire to say if someone makes a mistake they should pay for that mistake and no one else. In this case, however, that is simply impossible. Any attempt to do so only punishes players more, just in a less visible way.
Oh my...the world now a days huh.
Thanks for trying yall should try again.