New Arena Structure Feedback

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Comments

  • MAERvelGODMAERvelGOD Member Posts: 322 ★★★
    Searmenis said:


    Pardon my lack of excitement about the addition of Grandmaster shards....

    I never got a 5* champ from these crystals. And it's been...two years now I think.
    The drop rates are low and probably even lower than stated or in other words...RIGGED
  • SearmenisSearmenis Member Posts: 1,600 ★★★★★
    The new arenas turned the 3* champs kinda obsolete. I'm cavalier, and I used from time to time to play the old 3* one for fun and a few extra units when I needed them and didn't want to spend money on units. I do spend some money for daily offers or special offers from time to time though.

    And, my thought about the 3* champs situation was, let's say the arenas stay like they are now, but with better and more approachable milestones. IF that happens, there s also a need to change the arena boost crystals. I don't know what to do with 3* boosts anymore, and there's a LOT of them in the crystals. We really don't want another Unst. Colossus situation, if you "upgrade" something, do that also for the crystals that comes with.
  • angelocrtzangelocrtz Member Posts: 100
    Ok I am back, now this is personally all me and haven’t taken the time to read everything here son it sure if anyone mention anything similar or not, my issue is with the rewards 50mil points and 131mil points should not have the same rank rewards that needs to be address and from what I am hearing it is not and Kabam just going to continue to hose everyone from a developing player and someone with a deep enough roster like myself.
  • 5hawshank_r5hawshank_r Member Posts: 12
    I’m Thronebreaker with a pretty large roster (107 6*) so I dont mind the new arenas as milestones are two runs through my champs. I can certainly see why many would be upset as 12 million was difficult to reach without a large number of 6*. Now to jump that number when 6* are still difficult to acquire for any arena that was not dedicated to Thronebreaker makes absolutely no sense.

    My request is that they eliminate the stupid 1-4* arena for Thronebreaker and a 3rd big dog arena where the Top 100 got 10k 6* shards. If you have created an arena structure for the top players in the game, then make as badass as you can. Anyone not Thronebreaker should get the old arena back.
  • Monk1Monk1 Member Posts: 751 ★★★★
    Not everyone thinks new arena are trash.

    So glad they taking time to not just cause more issues
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    I stopped using anything but 6*s in arena awhile ago so I don't really care. I rarely do more than 6 million. But I hope they bring back the other arenas for the people who like them.
  • AztecAztec Member Posts: 293 ★★
    maybe i missed about this. but why we didnt get any ISO from duping 4 star featured arena milestone ???
  • mostlyharmlessnmostlyharmlessn Member Posts: 1,387 ★★★★
    So after taking a break from doing arena I've been doing 1 arena a per cycle to see how the new milestones and stuff feels.

    It's still a grind.

    What I like:
    3* & 4* champs as milestones. Not useful for me since I've progressed beyond the point where 3 & 4*'s are useful.
    GMC Shards.
    Increased number of units available per arena.

    What I don't like:
    The increase in the points required for the top milestone. I'm a pick 1 arena and stick with it kind of player so hitting all milestones was easy, but now with the increase to hit the top milestone it's even more tedious then it was.

    Death Matches are still a thing. It's not fun going in with 5* R2's and getting a match up against 6* r3's. I want to get in and out of arena's as fast as possible.

    The 5* champ is not a milestone so it's still a risky, time intensive, gamble.

    If I did want to do multiple arena's it would be an even worse time sink. 33M to hit all milestones trying to use the same champs would be painful.

    Suggestions/Thoughts:

    Compress the milestone rewards to 12M and create a new milestone - say 55M for a 5* Champ in basic, 75m for feature. This top milestone is for the champ only so unit, battle chip grinders don't feel a need to go past the milestones.

  • Thebgj01Thebgj01 Member Posts: 269
    This has been extremely Tough.. With my roster being made of mainly 4* and 5* it takes a very long time to get to the 16.5 mil line.. walking up in the middle of the night and okay all day just to try to make it happen. I LOVE being able to get six star shards like that but it’s way to much for the average player. Been trying to get a six star Mistrr Negative but we will see
  • MccjaMccja Member Posts: 6
    Chikel said:


    I complained about this before the changes went live and it looks like nothing changed. Basically, the algorithm just matched me with champions twice my Pi which in this case means r5 5* and 32 6* with suicides. No way I'm winning this with maxed out 4*
    In other words, using 4* in this arena is pointless, you will get death matches the instant you attempt it and lose your streak.
    I'm guessing the reason they allowed it is so people can reach the milestones faster but until they tweak the matchmaking algorithm this is just 5/6* arena and the 4* allowance is just for show.

    I never have this issue. I think you are switching to your max 4* and rank 3 5* champs too soon in the rotation. I safely run champs all they way down to 6K PI every arena. I usually get to them when my streak is around 20+
  • TyEdgeTyEdge Member Posts: 3,107 ★★★★★
    edited June 2021
    Here’s what I did today:
    2 rounds of trials for 14 units
    18 rounds of Gambit for 3m points/45 units
    And all the daily rewards.

    Not rewarding or interesting but I’m at 4400 units, trying to get to 5000 by July 4, and I may run some of this content coming out.

    Here’s the other problem, based on some simple math: we can be excited for GMC shards, but if you pull together 44,000 shards, it’s still more likely than not that you get 0 5-star pulls (51.17% chance). For that matter, if you pull 5 crystals, there’s a 37% chance they’re all 3-stars. That stings. (For reference, 3mil points gets you 2250 shards)
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