alternate tapping with thumbs, heavy/dex, to the timing of enemy hits.
Title is pointless would like to know though, but how was everyone’s day, but really how do they do it
alternate tapping with thumbs, heavy/dex, to the timing of enemy hits. He’s talking heavy only. No dex.
Title is pointless would like to know though, but how was everyone’s day, but really how do they do it If you are holding heavy, their attack will miss. You then have to remove the heavy, dex the next hit, and reapply the heavy. Look up Dork Lessons on Youtube.
Title is pointless would like to know though, but how was everyone’s day, but really how do they do it If you are holding heavy, their attack will miss. You then have to remove the heavy, dex the next hit, and reapply the heavy. Look up Dork Lessons on Youtube. Ik how to play quake but some people heavy only no dex and was wondering how they manage to do it
alternate tapping with thumbs, heavy/dex, to the timing of enemy hits. He’s talking heavy only. No dex. Hold up, that is possible?
Title is pointless would like to know though, but how was everyone’s day, but really how do they do it If you are holding heavy, their attack will miss. You then have to remove the heavy, dex the next hit, and reapply the heavy. Look up Dork Lessons on Youtube. Ik how to play quake but some people heavy only no dex and was wondering how they manage to do it I see. I didn't realize that was possible.
Here is a small gif. I’d send a proper video if I could.
Here is a small gif. I’d send a proper video if I could. That right thumbnail looks like it could maybe use a scrubAlso hats off, mad skillz
Here is a small gif. I’d send a proper video if I could. That right thumbnail looks like it could maybe use a scrubAlso hats off, mad skillz Was pulling out weeds in the garden that day. 🤣
alternate tapping with thumbs, heavy/dex, to the timing of enemy hits. He’s talking heavy only. No dex. Hold up, that is possible? https://www.youtube.com/watch?v=p0mDsUcAKMsYes I have some heavy only videos recorded on my phone.