5.3 is all about attack reduction. The following class types don't have attack reduction in the quests. Just be careful with the Mordo in 5.3.1, none of the others were much of a problem. 5.4... Hmm... check out the nodes, and please check guides, the camera on these maps are locked. Medusa will do great against the 5.4.6 Ultron
5.3.1= Doom, Claire, Tigra and DM ( Mystic quest) 5.3.2= Hulkbuster, Ghost, Mysterio and DarkHawk! ( Tech quest) 5.3.3= Colossus, Sunspot, SPX, Storm and Archangel ( Mutant quest) 5.3.4= Medusa, Corvus, CMM and Champion ( Cosmic quest) 5.3.5 Falcon, Crossbones, Moleman and Killmonger maybe? ( Skill quest) 5.3.6 CAIW, HT, Thing and Sentry ( Science quest)
The teams were just ideas, and the champions mentioned can surely do the quests ( Damn, great roster bruh!), but yeah, you could swap out a few, but the fights would just be long
For 5.4.6 Ultron, just bring magneto if you have him, and make sure not to parry or stun him while he has grey power buff, otherwise, he will get a massive power buff and kill you with his sp3.
Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes. Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.
Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes. Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.
Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes. Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.
Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes. Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.
well said Captain
except for the spelling mistakes lol :laugh:
Sorry, I am not a native english speaker Also, Autocorrect kicks in some times...
Comments
5.3.2 hulk buster or mysterio or ghost
5.3.3 any good mutant
5.3.4 any good cosmic
5.3.5 any god skill. Falcon
5.3.6 any good science. So ht
5.4 just be careful of the nodes. Anyone good can do 5.4
5.3.1= Doom, Claire, Tigra and DM ( Mystic quest)
5.3.2= Hulkbuster, Ghost, Mysterio and DarkHawk! ( Tech quest)
5.3.3= Colossus, Sunspot, SPX, Storm and Archangel ( Mutant quest)
5.3.4= Medusa, Corvus, CMM and Champion ( Cosmic quest)
5.3.5 Falcon, Crossbones, Moleman and Killmonger maybe? ( Skill quest)
5.3.6 CAIW, HT, Thing and Sentry ( Science quest)
The teams were just ideas, and the champions mentioned can surely do the quests ( Damn, great roster bruh!), but yeah, you could swap out a few, but the fights would just be long
Good luck!
5.3.2 - Hulkbuster, Ghost, Mysterio, DH (Tech Quest)
5.3.3 - Colossus, Sunspot, SPX, Storm, Archangel (Mutant Quest)
5.3.4 - Medusa, Corvus, CMM, The Champion (Cosmic Quest)
5.3.5 - Falcon, Crossbones, Moleman, Killmonger (Skill Quest)
5.3.6 - CAIW, HT, Thing, Sentry (Science Quest)
These teams will work fine, you just need to bring some champs for the bosses
Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.
Also, Autocorrect kicks in some times...