Starfall Legends Run - Parry Bug demands top 200 or extension?
ZacTheSword
Member Posts: 63 ★★
Starfall legends run ends in about 1-2 days and parry bug still has not been shown signs of a fix. Users have done their runs with their usual champs but have to rely on intercepting/other methods to do their runs, which cost time for the master difficulty (especially reparrying Hercules to remove his stun immune charges).
On one hand people can say that everyone was affected by the bug, so its fair, except that IOS users experienced the bug less than android, so to some extent, there is disruption caused and imbalance in the legends run timings.
I suggest that this month’s legends run top 100 be expanded to the top 200 or 150, just to include the android users who were affected by this. Please don’t ignore this part of the contest for it costs boosts, 1500 units and 3 hours of our time, much more than 3-6 minutes on 1 fight in summoners showdown. (I did a legends run timing this month, so i know the average spenditure costs)
On one hand people can say that everyone was affected by the bug, so its fair, except that IOS users experienced the bug less than android, so to some extent, there is disruption caused and imbalance in the legends run timings.
I suggest that this month’s legends run top 100 be expanded to the top 200 or 150, just to include the android users who were affected by this. Please don’t ignore this part of the contest for it costs boosts, 1500 units and 3 hours of our time, much more than 3-6 minutes on 1 fight in summoners showdown. (I did a legends run timing this month, so i know the average spenditure costs)
Post edited by Kabam Dijon on
-5
Comments
Maybe in master's could be a thing, but it depends on the team you use
I'm an Android.