Juggernaut and Rhino Rework
Disclaimer: I haven't tried to change too much in their kits. I fell it would be best if they were completely overhauled, but this is my attempt at a relatively conservative buff.
Both champions revolve around very aggressive gameplay, so I'm trying to keep their essence the same. Both are meant to be very tanky champions who deal a lot of damage if you play aggresively.
Juggernaut:
Heavy attacks:
Nullify one buff on the opponent.
Every special attack grants a different Cyttorak Blessing.
SP1:
Cyttorak's Protection: generates a mystic force field granting 40% critical resistance and armour rating for 3 seconds, buff is paused during your special attacks and as long as you are contact with the opponent. Buff is removed if struck by a special attack. Max 2 stacks.
SP2:
Cyttorak's Rage: 100% increased attack rating for 6 seconds, buff is paused during your special attacks and as long as you are in contact with the opponent. Buff is removed if struck by a special attack. Max 2 stacks.
SP3:
Cyttorak's Power: All attacks have a 50% to be unblockable for 9 seconds, buff is paused during your special attacks and as long as you are in contact with the opponent. Buff is removed if struck by a special attack. Max 2 stacks.
Passive:
Reduce enemy power gain by upto 60% based on how long you have had at least one Cyrottak blessing active. Max bonus after 18 seconds.
Signature ability:
Same as it is right now, become unstoppable after special attacks.
Rhino:
Very high base armour and critical resistance (like Doom)
Rhino's suit grants him 70% bleed resistance.
While dashing towards the opponent:
Become unstoppable and have a 100% chance to armour break the opponent, reducing armour rating by 50% for 5 seconds. Max 1 stack.
Enemy special attacks have a 100% to glance.
Special attacks:
Grant a fury buff increasing attack rating by 100% for 5 seconds per bar of power consumed (so 15s seconds on SP3). Max 1 stack.
If the opponent is dashing towards Rhino:
All of Rhino's attacks have a 100% to crit.
Attacking an opponent in the corner:
All dash attacks become unblockable.
Signature Ability:
Rhino's Armour reduces damage from all incoming sources by 40% (even DOT effects). This is essentially an armour up buff and he can be armour broken. If the armour is broken, it reforms in 10 seconds.
Thoughts?