Compensation 3.0 is out.

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  • ProfessorGProfessorG Member Posts: 73
    DNA3000 said:

    That's exactly my thought. Like I get they're giving compensation out and I appreciate it but why are we not getting normal pots. This bug is affecting every other game mode 🤨

    Kabam is continuing to recommend that players avoid difficult content where possible until the bugs have been resolved. I am guessing that Kabam is acknowledging that this is something individual players can do relatively easily, but alliances cannot as easily do across the alliance when it comes to AQ, so compensation is currently targeting AQ.

    When it comes to normal content, players could theoretically hold off until the bug is fixed and then Kabam could give out a bunch of energy refills to allow player to catch up as part of one big compensation package. It is not a perfect solution but it is something. Normally Kabam gives out compensation for game disruptions only after the disruption is fixed, so they know the scope of the problem. For solo content, this is still something that is reasonable to do.

    But with AQ that's much trickier because it can be more difficult to coordinate map changes in an alliance, and potions might only be necessary while the bug exists. If you wait until the bug is fixed and then give a big pile of potions at the end players will first have to spend units to buy potions to use now, then they'll get a bunch of potions in compensation they won't need anymore. So instead of waiting to the end, they are feeding players smaller AQ compensation packages to hand them some potions to use going into AQ if they are still having problems in AQ and stepping down to avoid those issues is impractical, plus extra glory for alliances who are stepping down to try to compensate for the bugs.

    This is just a guess, but it seems reasonably likely to me.


    Maybe @DNA3000 was prophetic and the real reason Kabam has nerfed energy refills across story content is because a huge compensation is coming to allow us to catch up!

    @Kabam Miike is that what you were alluding too when you said the “ While it's not a problem that there are some areas of the game that you can replay to find some items and resources, there shouldn't be a space where it's consistently more profitable on energy than what is used. This is not sustainable for Energy.”
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