Cav EQ Tech path not applying furies
JustinU21
Member Posts: 75 ★★
I was running this month's Cav EQ in chapter 3.2 (tech chapter) on the path containing the node where you must hold block to gain power (path starts with dormammu after the fork in the road). I noticed that the passive furies that you get when you apply a shock were showing up visually, but the damage was not scaling at all. The non-critical hits were still showing as silver text instead of the orange text that should display for furies. Also, as I added furies and was chaining heavies in the corner, the numbers stayed the same as furies went up from 1-5. I used hulkbuster and warlock, and the case was the same for both. Full team had HB, Warlock, red magneto, doom, and venom.
I don't have any video of this, and I'm not going to waste my time/energy to record one since I already completed the path. All the other paths in this chapter seemed to have the furies functioning fine, it just seems like the node was not functioning correctly here. Please get a check on this.
I don't have any video of this, and I'm not going to waste my time/energy to record one since I already completed the path. All the other paths in this chapter seemed to have the furies functioning fine, it just seems like the node was not functioning correctly here. Please get a check on this.
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