Buffs and how it is affecting permanent content
Jabally
Member Posts: 61 ★
I’m sure everyone has had this affect them somehow in permanent content. Some buffs make fights easier, where as a majority of buffs usually make fights harder. I don’t believe Kabam should change all of the quests involving these buffed characters back to the original state, however there are some quests that have gotten to a ridiculous point such as some of the variants, an example being bishop in variant 6.3.2 and 5.1.1. Hulkbuster went from easy act 5 fight, too needing a shock immune and or debuff shrugger/armour breaker. Again, I think things like the hulkbuster buff should be in some quests, but just carefully thought out about how hard it may be- and idea might be to switch out a certain buffed champion for a different one as opposed to the prebuff
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Also Act 6 rewards cav crystals which have been buffed couple months ago, so from this pov, rewards have been buffed too.
Only for the players with the strongest rosters do buffs sometimes appear to make content harder, because all defensive buffs make the content harder while none of the offensive buffs help their roster - because they already have answers to everything. But I'm not particularly worried about those players, nor should the game be.
You can use armor breaks - which plays somewhat into cosmic having class advantage over HB. You can use nullifies to remove the armor up buffs. You can use a buff-blocker like Claire. You can use a champ that is either immune to shock or takes no damage from shock. You can use a champion that can shrug off or otherwise remove the shock debuffs. You can use champions that do not crit. You can use champions that reduce ability accuracy or possess defensive ability accuracy debuffs. Even ignoring corner cases (like Hercules in immortal phase or Corvus with charges) there are a lot of counters to HB. Enough to make it interesting, but not so much to make HB completely uninteresting.