I believe kabam answer why some champs are not metal. If champs has metal objects they can’t easily remove such as armor. Angela for example will be tag as metal. Punisher carrying all those guns will not be tag metal since he can remove or drop them easily.
Well, if you want to get technical, all human champs should be listed as metal because they have iron in their blood, and Magneto could easily affect them by stopping the flow of such or, in a more extreme measure, just rip the iron out of their bodies like reverse shrapnel.
That's actually not how magnetism works. If it was, MRI machines would suck your blood out of your eyeballs.
Iron isn't magnetic because individual iron atoms are somehow magnetic, at least not in the way people normally think of magnetism. Iron is magnetic because in large chunks of iron the individual atoms align their spin in such a way that their weak magnetic moments reinforce each other. An individual iron atom in a hemoglobin molecule is no more magnetic than the rest of the atoms in your body.
Theoretically speaking, those individual iron atoms do respond to a magnetic field, but so does every other atom in your body. If Magneto could produce a strong enough magnetic force to pull your hemoglobin towards him, he would also strip the electrons off the atoms of your body and ionize you into an explosive plasma. At that level of magnetic strength, dirt becomes magnetic. Air becomes magnetic. At this power level Magneto is no longer master of magnetism, he's master of basically all matter.
As well as Rocket. Although some people that I know think he should and then some don’t so that’s an interesting one
In this game, #Metal doesn't really mean something is just any old metal. For game purposes, it means something is made of ferrous metal; i.e. a metal subject to magnetic interaction*.
The spacefaring Tech champs (Yondu, Rocket, Star Lord) are smart enough to utilise non-ferrous metals (Copper, Silver, Aluminium, etc) and are therefore immune to magnetism.
There was a suggestion recently that the same should apply to Doc Ock, whose Sonyverse (Alfred Molina) version used arms "immune to magnetism or heat" to help him manipulate his fusion reactor. It'd be a nice tweak if he gets a Tune-up.
*This is because #Metal was introduced to the game precisely for the benefit of making Magneto work. If it had been introduced for the purpose of enabling Electro to cause more Shock damage (because metal conducts electricity) then it would be applied to champs differently.
Well, if you want to get technical, all human champs should be listed as metal because they have iron in their blood, and Magneto could easily affect them by stopping the flow of such or, in a more extreme measure, just rip the iron out of their bodies like reverse shrapnel.
That's actually not how magnetism works. If it was, MRI machines would suck your blood out of your eyeballs.
Iron isn't magnetic because individual iron atoms are somehow magnetic, at least not in the way people normally think of magnetism. Iron is magnetic because in large chunks of iron the individual atoms align their spin in such a way that their weak magnetic moments reinforce each other. An individual iron atom in a hemoglobin molecule is no more magnetic than the rest of the atoms in your body.
Theoretically speaking, those individual iron atoms do respond to a magnetic field, but so does every other atom in your body. If Magneto could produce a strong enough magnetic force to pull your hemoglobin towards him, he would also strip the electrons off the atoms of your body and ionize you into an explosive plasma. At that level of magnetic strength, dirt becomes magnetic. Air becomes magnetic. At this power level Magneto is no longer master of magnetism, he's master of basically all matter.
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Iron isn't magnetic because individual iron atoms are somehow magnetic, at least not in the way people normally think of magnetism. Iron is magnetic because in large chunks of iron the individual atoms align their spin in such a way that their weak magnetic moments reinforce each other. An individual iron atom in a hemoglobin molecule is no more magnetic than the rest of the atoms in your body.
Theoretically speaking, those individual iron atoms do respond to a magnetic field, but so does every other atom in your body. If Magneto could produce a strong enough magnetic force to pull your hemoglobin towards him, he would also strip the electrons off the atoms of your body and ionize you into an explosive plasma. At that level of magnetic strength, dirt becomes magnetic. Air becomes magnetic. At this power level Magneto is no longer master of magnetism, he's master of basically all matter.
The spacefaring Tech champs (Yondu, Rocket, Star Lord) are smart enough to utilise non-ferrous metals (Copper, Silver, Aluminium, etc) and are therefore immune to magnetism.
There was a suggestion recently that the same should apply to Doc Ock, whose Sonyverse (Alfred Molina) version used arms "immune to magnetism or heat" to help him manipulate his fusion reactor. It'd be a nice tweak if he gets a Tune-up.
*This is because #Metal was introduced to the game precisely for the benefit of making Magneto work. If it had been introduced for the purpose of enabling Electro to cause more Shock damage (because metal conducts electricity) then it would be applied to champs differently.