**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Using your soccer analogy, the 10 player team will win if they scored more goals than the 11 player team.
Yes your right, we did less
My question was if it should be like this. As soon as one opponent has less members a victory becomes almost impossible, because diversity (if both do it perfect) and exploration can’t be won. No matter if you defeat more opponents, offensive and defensive.
Seems like you guys are happy with this system, I got that.
Your Ally: 141730
Opponent: 141750
well ok, since you say got 3 new members unable to join, clearly you are at a disadvantage, but it's something you gotta live with. The points here is black and white, no room for debate here.
- 30,000
_________
141,750
141,750>141,730
Syence
They killed less cause you had guys who did not/were unable to place, and this isn’t reflected in the “killed” statistic.
Good thing that happened several years ago.
Also, despite the nonsense Kabam mentioned with the scoring changes, you probably would’ve lost by even more in the old scoring. Kabam’s changes made it disadvantageous to rush one path/one pod, but they actually made it easier to overcome skipping defenders.
1) Your diversity is trash. Get that diversity up to score more points
2) You guys didn't even 100% the map. Of course, neither did your opponent, however, they explored more of the map than you did.
3) Y'all had 25 people place. Even ONE more person placing or ONE more attack bonus would've won you the war.
Yes, this should result in a loss. It's obvious you guys didn't commit to the war, and although this other team obviously didn't either, they did moreso than you did. They won fair and square.