It'll be very hard to gullitoine Karnak considering well
Karnak has one thing going for him and he isn't event good at that
I mean, he has a handful of things going for him. True Strike. Higher Physical Resistance. Higher crit chance without being guaranteed. 80% DAAR (which can be kept up indefinitely) Class Disadvantage reduction. 65% poison resistance (Willpower heal) Faster Debuff shrugging.
He just needs some damage. Through ramp up or a cycle.
A thing I've tinkered with is, give him (every 3-5 seconds depending on balance) a fury/cruelty passive, dependant on how long he's been in Focus Mode, capping at, say 30. These do NOT fall off, unless he looses Focus. But every time he enters and exits Focus, they regain faster.
Extend his debuff shrug capabilities to all debuffs, and give him tenacity, similar to Agent Venom.
Make his sp1 True Strike permanent, ala Heimdall style.
Make sp2 inflict concussion and stun.
Sp3 doesn't really need anything, maybe a small stun. That 80% DAAR is really helpful and can be kept up indefinitely with proper play.
He just needs a few small tweaks in all honesty, the ones claiming for a revamp doesn't play Karnak.
Comments
Extend his debuff shrug capabilities to all debuffs, and give him tenacity, similar to Agent Venom.
Make his sp1 True Strike permanent, ala Heimdall style.
Make sp2 inflict concussion and stun.
Sp3 doesn't really need anything, maybe a small stun. That 80% DAAR is really helpful and can be kept up indefinitely with proper play.
He just needs a few small tweaks in all honesty, the ones claiming for a revamp doesn't play Karnak.