Which new champion is in need of a buff the most?

Devin_is_lifeDevin_is_life Member Posts: 2
edited October 2021 in Suggestions and Requests
Who do you guys think needs buffed out of the champions released this year? My vote goes for purgatory since I was excited about her until I found out her damage was meme tier. Overseer could also use a buff but I think purgatory is just a hairsbreath worse.
Post edited by Kabam Porthos on

Comments

  • LpooLpoo Member Posts: 2,215 ★★★★★
    Either buff overseer or buff hulk (classic). Neither is a slap in the face
  • BulmktBulmkt Member Posts: 1,644 ★★★★
    Hulk OG
    MoonKnight
    Iron Patriot
    Cap Marvel OG
    Cap America OG
    Iron Man OG
    Both Cyclops

    IMO
  • RookiieRookiie Member Posts: 4,821 ★★★★★

    I think that overseer could be awesome if they incorporated more of his weapons/armaments into his kit. @Rookiie had a cool post over overseer

    Thanks dude and welcome back @JoshKosh557
    Hopefully they buff him
  • The_Sentry06The_Sentry06 Member Posts: 7,787 ★★★★★
    Purgatory followed by Super Skrull followed by Psycho Man or Mangog.

    Overseer is really decent and kinda underrated. He could be better but these champs are way worse than him.
  • Captain_MonticaCaptain_Montica Member Posts: 317 ★★
    edited October 2021
    Psycho man
    Super skrull
    Guillotine
  • BlôdletterBlôdletter Member Posts: 444 ★★★
    Red Skull, whom I totally don't have as a 6* 👀 But seriously, I've always liked him, and he has some utility, 10/10 would be fun to smack around super people with Tesseract
  • TerraTerra Member Posts: 8,452 ★★★★★

    Red Skull, whom I totally don't have as a 6* 👀 But seriously, I've always liked him, and he has some utility, 10/10 would be fun to smack around super people with Tesseract

    Red Skull is:
    A Havok Counter
    A buffed up and diss track option.
    Can deal shock damage
    Have minimized chip block damage.
    Power control on sp3 and block.
    (If duped) has access to power gain via heavy (bit risky, but has a synergi that helps, with OR)
    Has increased critical and energy resistance per buff on him (which ramps up decently quickly)
    Lowers enemy power gain by 10% per debuff on him.


    He only really needs a damage tune-up, he has respectable utility.
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★
    Terra said:

    Red Skull, whom I totally don't have as a 6* 👀 But seriously, I've always liked him, and he has some utility, 10/10 would be fun to smack around super people with Tesseract

    Red Skull is:
    A Havok Counter
    A buffed up and diss track option.
    Can deal shock damage
    Have minimized chip block damage.
    Power control on sp3 and block.
    (If duped) has access to power gain via heavy (bit risky, but has a synergi that helps, with OR)
    Has increased critical and energy resistance per buff on him (which ramps up decently quickly)
    Lowers enemy power gain by 10% per debuff on him.


    He only really needs a damage tune-up, he has respectable utility.
    He shoul not lose armour on well timed block is my biggest prob with him
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  • TerraTerra Member Posts: 8,452 ★★★★★
    Ciedre said:

    Purgatory and Superskrull.

    I dont see why the overseer needs a buff, he's quite good as is

    Overseer is average, with nice burst damage and decent utility.
    I wouldn't mind a 6*
  • TerraTerra Member Posts: 8,452 ★★★★★
    edited October 2021

    Terra said:

    Red Skull, whom I totally don't have as a 6* 👀 But seriously, I've always liked him, and he has some utility, 10/10 would be fun to smack around super people with Tesseract

    Red Skull is:
    A Havok Counter
    A buffed up and diss track option.
    Can deal shock damage
    Have minimized chip block damage.
    Power control on sp3 and block.
    (If duped) has access to power gain via heavy (bit risky, but has a synergi that helps, with OR)
    Has increased critical and energy resistance per buff on him (which ramps up decently quickly)
    Lowers enemy power gain by 10% per debuff on him.


    He only really needs a damage tune-up, he has respectable utility.
    He shoul not lose armour on well timed block is my biggest prob with him
    It's a trade off for the damage back, and the power drain. He can either have durability or power control/DoT damage. Not both. I think it was..... @Magrailothos who had a post about him long ago, can't remember, it was someone with a Moon Knight avatar
  • RasiloverRasilover Member Posts: 1,478 ★★★★
    Just pulled jugs so
  • ElwindElwind Member Posts: 395 ★★★
    Psycho man
  • MagrailothosMagrailothos Member Posts: 5,982 ★★★★★
    Terra said:

    Terra said:

    Red Skull, whom I totally don't have as a 6* 👀 But seriously, I've always liked him, and he has some utility, 10/10 would be fun to smack around super people with Tesseract

    Red Skull is:
    A Havok Counter
    A buffed up and diss track option.
    Can deal shock damage
    Have minimized chip block damage.
    Power control on sp3 and block.
    (If duped) has access to power gain via heavy (bit risky, but has a synergi that helps, with OR)
    Has increased critical and energy resistance per buff on him (which ramps up decently quickly)
    Lowers enemy power gain by 10% per debuff on him.


    He only really needs a damage tune-up, he has respectable utility.
    He shoul not lose armour on well timed block is my biggest prob with him
    It's a trade off for the damage back, and the power drain. He can either have durability or power control/DoT damage. Not both. I think it was..... @Magrailothos who had a post about him long ago, can't remember, it was someone with a Moon Knight avatar
    I don't think it was me. It might have been this post by @ESF

    https://forums.playcontestofchampions.com/en/discussion/89983/long-post-red-skull-isnt-bad-hes-actually-a-mix-of-the-visions-plus-but-he-needs-three-things
  • TerraTerra Member Posts: 8,452 ★★★★★

    Terra said:

    Terra said:

    Red Skull, whom I totally don't have as a 6* 👀 But seriously, I've always liked him, and he has some utility, 10/10 would be fun to smack around super people with Tesseract

    Red Skull is:
    A Havok Counter
    A buffed up and diss track option.
    Can deal shock damage
    Have minimized chip block damage.
    Power control on sp3 and block.
    (If duped) has access to power gain via heavy (bit risky, but has a synergi that helps, with OR)
    Has increased critical and energy resistance per buff on him (which ramps up decently quickly)
    Lowers enemy power gain by 10% per debuff on him.


    He only really needs a damage tune-up, he has respectable utility.
    He shoul not lose armour on well timed block is my biggest prob with him
    It's a trade off for the damage back, and the power drain. He can either have durability or power control/DoT damage. Not both. I think it was..... @Magrailothos who had a post about him long ago, can't remember, it was someone with a Moon Knight avatar
    I don't think it was me. It might have been this post by @ESF

    https://forums.playcontestofchampions.com/en/discussion/89983/long-post-red-skull-isnt-bad-hes-actually-a-mix-of-the-visions-plus-but-he-needs-three-things
    Ah, sorry for the @ 😅. I must have misremembered. Cheers for the link
  • ShadowstrikeShadowstrike Member Posts: 3,110 ★★★★★
    Ciedre said:

    Purgatory and Superskrull.

    I dont see why the overseer needs a buff, he's quite good as is

    Most who criticize him probably feel that without consistent and damage output, he's meh and don't want to figure out his rotations.
  • FlyGalaxyBombFlyGalaxyBomb Member Posts: 778 ★★★
    Jugger-Nut :(
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