The new week of SQ in a nutshell

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Comments

  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    Love the disagrees with no comments. I must be wrong. I must have dreamt that Diablo crushed it lol
  • ccrider474ccrider474 Member Posts: 665 ★★★
    I used sym supreme for skrull, terrax and ann.
    Used bishop for korg. Regen and bishop has passive stun if skill shrug a stun.
    Claire was 3rd just in case I lost supreme but didn't need her.

    Outside supreme again, torch and the gate openers.

    Hope that helps in anyway for you.
  • Tru100Tru100 Member Posts: 260 ★★

    Almost 7 minutes really?
    And i have Doctor Doom what happened to those who who don't have him?

    I think Super Skrull was designed as a cosmic Doom stopper, or at least slower-downer. He’s shock and incinerate immune, so neutralizes Doom’s primary damage mechanics. Those who don’t have Doom aren’t necessarily at a disadvantage for this quest.

    I stand w the other Diablo-mongers (Diablo-holics?) in this thread. This quest, especially the middle path, is a great showcase for his kit.
  • Darkknight_94Darkknight_94 Member Posts: 466 ★★★
    Previous side quests difficulty ratings
    Epic- 17500 or 21000
    Legendary 28000
    .
    This month side quest difficulty ratings
    Epic-28000
    Legendary- 33000
    This is what changed and certainly felt the difference and also ai behaviour is really like of veteran player, intercepting n doing 4 hi combo n repeat!
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★
    I used diablo for annihilus and didn't even notice him dieting so damn quickly.

    Doom is awful for superskrull. Claire does it much faster. Prof x takes Korg easily too
  • Sw0rdMasterSw0rdMaster Member Posts: 1,791 ★★★★


    Doom is awful for superskrull. Claire does it much faster. Prof x takes Korg easily too

    CGR does well for Super-Skrull.
    https://youtu.be/k29-SaBumzM
  • Sw0rdMasterSw0rdMaster Member Posts: 1,791 ★★★★
    edited November 2021
    CGR can also do the Terrax fight.
    https://youtu.be/s58jjo77rZ8

    Annihilus Boss down in 18 hits.
    https://youtu.be/iccsDkCmNJc
  • BuggyDClownBuggyDClown Member Posts: 2,344 ★★★★★

    Almost 7 minutes really?
    And i have Doctor Doom what happened to those who who don't have him?

    Mine was r3 and it was slug fest. Ai interrupted me by specials.
  • Wicket329Wicket329 Member Posts: 3,364 ★★★★★
    Super Skrull, Terrax, and Korg are all shock immune. That path was designed to be challenging for Doom. I used Swigil (would have used SorcSupr, but she’s busy in war attack) and Namor for those fights (would have used Bishop for Korg but he was on AW defense). Point is, lots of counters available.

    Not always, but as a general rule if a fight seems too ridiculous, it is likely that you just brought in the wrong champion for it.
  • Will3808Will3808 Member Posts: 3,764 ★★★★★
    Did that path with Claire. It was not fun at all.
  • odishika123odishika123 Member Posts: 5,411 ★★★★★
    Omega red is the GOAT he tanked sp3 and countless sp1 and still soloed that fight

    Cmm feat power boost for terrax (solo)
  • Sw0rdMasterSw0rdMaster Member Posts: 1,791 ★★★★
    edited November 2021
    altavista said:



    Having explored Week 1 and 2 as get my two points toward the Legendary objectives ... I can say that the complaints are overblown.

    You don't need to explore week 1, 2, 3 & 4 to get the Legendary objectives.

    All you need to do is explore week 1 and then redo a path 3 more times and you'll get it.

    I've gotten mine already by doing this.

    https://youtu.be/znaZ3pdp0lE
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    DNA3000 said:

    JessieS said:

    I am still baffled at why Kabam has been screwing up so badly with the side quests lately. Usually we get a mix of good and bad side quests but the last few months they consistently sucked . This is just the latest example

    Do I think the diifficulty is somewhat harder than I would expect? Yes. But do I consider this to be a "screw up?" Actually, no. People have been complaining about grindy side quests for a while now. This one is not grindy. We've traded a lot fewer runs for higher difficulty. Personally, that's a trade I'm fine with. Side quests, contrary to the opinions of many that they are supposed to be easy vending machines of rewards, have always been the more experimental and diverse part of the monthly quest content. The monthly quest content tends to be more stable and consistent. The side quests are more varied in terms of structure, effort, and difficulty. I actually prefer these to change constantly for variety sake alone.

    If they keep changing them, they aren't going to hit the bullseye every time. Nor is there a bullseye to begin with. What I want and what other people want are different. They can't make me happy without making someone else upset, and vice versa. EQ can and should be relatively similar and predictable from month to month so people can plan and progress accordingly. But SQ should be where the content tries to spread out across the playerbase, sometimes being easier but grindy so lower skill players can trade time for skill, and sometimes being harder but faster to higher skill players can feel like they are getting a return on their investment in getting better at the game or growing their rosters or both.

    The content is harder than I would have designed, and I can understand players being frustrated with that. But while it is harder than I would expect, it is not unreasonably hard. Compared to the more grindy SQs we've had recently, it is honestly a breath of fresh air.
    Couldn't agree more. I'll take hard and short over easy and grindy any time. If they dropped the gates I imagine a lot of people would find it more palatable but there are complaints every time we have a harder side quest.
  • GrassKnucklesGrassKnuckles Member Posts: 1,940 ★★★★★
    edited November 2021
    @Kabam Miike If I was to fix it I’d switch Terrax for CGR, Super Skrull for King Groot, and Mojo for Ghost Rider. The nodes don’t make them difficult just the some of the hardest defenders in the game with like 400k HP is not fun at all.
  • CoppinCoppin Member Posts: 2,601 ★★★★★

    Let me tell you something.
    Doom was considered a top mystic champ for a while for a reason.
    He does pretty good damage, too.
    There's no reason he should be hitting like a wet noodle against super Skrull unless there's a secret "High defense" node.
    My 5 star Rank 5 doom was doing 200 damage per hit, very uncharacteristic of him.
    Something ain't adding up here.

    The super secret is on skrull's description.. HE IS PASSIVE IMMUNE TO SHOCK AND INCINERATE... 🤣🤣🤣
  • BigBlueOxBigBlueOx Member Posts: 2,321 ★★★★★
    Side quest has a lot of options... not sure why peeps be complaining about this one. CapIW steam rolls, CGR can over power it, and Sorcerer Supreme counters pretty much everything on the map. It’s also only 4 fights... it’s not that bad y’all just gotta remember that while Doom is OP, there’s better match ups that throwing him at every cosmic
  • LordSmasherLordSmasher Member Posts: 1,564 ★★★★★
    Side quests in general were grindy but not overly prescriptive in champion use.
    They suited a casual, go with my team of the moment type of gameplay. Run a few paths over the week, finish off on the weekend sort of stuff.
    It was my favourite style of gameplay.

    The last two are getting closers to "Summer of Pain Light". Is there any reason to eliminate a playstyle from the game? Of course its going to put people off.
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,219 ★★★★★
    A lot of folks like to spam Doom in content. Doesn't mean he's good for everything. Mines at r1 in fact. I'm not saying he's not a great champ. I'm just saying it's funny if folks get mad because he "isn't working" for everything they try to use him on. It's such a double standard. "Haha.. stop spamming Ghost bro.. wait, this fight is bugged because my Doom isn't working, fix it!" Use different champs, man.
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,219 ★★★★★
    As for the difficulty of the SQ. If we had to do this everyday, it would be a little much, but it's once a week lol..
  • BigBlueOxBigBlueOx Member Posts: 2,321 ★★★★★
    edited November 2021

    As for the difficulty of the SQ. If we had to do this everyday, it would be a little much, but it's once a week lol..

    It’s also 0 energy, and only 4 fights so it’s not like a restart costs anything other than a little time
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,219 ★★★★★
    That being said.. I've kind of been engaging in some Diablo spam. 😛 I still find it fun. It may wear off at some point though...but he's really really good I find.
    https://youtu.be/VWoQINJVih4
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,219 ★★★★★

    Love the disagrees with no comments. I must be wrong. I must have dreamt that Diablo crushed it lol

    Not a dream.. #TeamDiablo
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,219 ★★★★★

    I'm inclined to disagree. SQ really shouldn't go down this road.

    Which road?
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