**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Miles bugged?
spacejumper5193
Posts: 152 ★★
Is Mile bugged again? While in camo and the unblockable is up in the side quest, he is getting smacked in the face time and time again? I thought he wasn't supposed to be hit while and unblockable was up.
Post edited by Kabam Zibiit on
4
Comments
https://youtu.be/MSi5szU1n2M
It's not true that blocking stops Miles from missing, you're thinking of SpiderGwen and her evade. Miles only doesn't trigger during well timed blocks. If you block with Miles the special should still miss.
Here you can see I’m blocking and Dooms Sp1 has completely missed me.
But here I parried the first hit of Dooms sp1, and it hit me because the miss doesn’t trigger on well timed blocks
The issue, however, is shown below. I was dashing back, and Doom threw his Sp2 and the first hit got me, even though he was unblockable, and even though Camo was up
Notice the 438 damage, that’s the damage from the hit of the special.
Now maybe that’s just because I’m dashing back, and there’s a bug there but it’s not exclusive to that
Here is the next example shown below, sorry for the lower quality, it’s a screen shot from @MegaSkater67 ’s video.
Doom is unblockable from the side quest node. The first two hits of the special miss, then Mega dashes at Doom in preparation for the 3 hits of the beam, and the first hit catches Miles and applied an incinerate. Mega wasn’t blocking, dashing or anything.
Here are two screenshots, a microsecond apart. One just before the beam hits, showing Miles is standing there not blocking, and the next showing the beam hitting and the incinerate applying
To me, there's at least two separate bugged scenarios where Miles' miss isn't working. One of them may be dashing back, since looking at the recording when I got hit by the SP2 my dashing animation was a frame from being over. But the other, as shown in Mega's video could be to do with how long the unblockable passive had left. As you can see it's very close to the end of the duration. This would mean that the last 3 hits all would have had a 35% chance to miss, as the second and third hits of the beam would have had a 12.3% chance to both miss - so it's not out of the realms of possibility.
We also saw something like that when Miles was released in a thread I made about his miss. Miles was fighting Luke Cage in abyss and Luke occasionally hit Miles when Miles' camo was near the end of it's duration
https://forums.playcontestofchampions.com/en/discussion/comment/1915238#Comment_1915238
Here is the discussion I'm talking about. I think there's a bit of a bug with timing regarding Miles' miss abilities, similar to what we saw there. And maybe it's not even specific to Miles, this could be linked to the larger dex and parry timing where the game engine counts it differently than it should.
https://www.youtube.com/watch?v=ZUoAqbNlsmU&ab_channel=Karatemike415