Max sig 6*s
Blaker78
Member Posts: 133 ★
With more and more people being able to max sig 6*s why cant we start getting something for pulling a max sig 6* champ? It feels like a punch in the gut when you pull one and get nothing but some iso.
I still never understood why we couldnt at least get some 6* shards when ever we duped a 6* but a max sig champ really hurts to pull.
I still never understood why we couldnt at least get some 6* shards when ever we duped a 6* but a max sig champ really hurts to pull.
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Comments
But as for the question at hand: there are few worse feelings in this game than pulling a max sig 6* champion. I have two currently, Namor and Aegon, and have pulled them both since then and it’s miserable.
There is an additional aspect to the problem as well. I have to actively avoid taking champions to sig 200. I have champions who benefit from their signature abilities sitting at 160 or 180 because I’m scared that I’ll take them to 200 and then pull them again. Similarly, I am sitting on signature stones that I’m scared to use because I don’t want to render my next crystal pull worthless.
Careful decisions and prioritizing have always been important facets of this game, and I enjoy that aspect of it. But this mechanic feels more like a punishment than a selection of which option is better, and that does not spark joy.
As for a solution, that’s a tough question. I don’t think anybody wants to see 7* champions right now, either the players or Kabam, so the standard max sig crystals won’t do. Similarly, 275 or 550 6* shards back from spending 10-15,000 for some iso also feels insufficient. Some amount of class sig stones (maybe 10?) seem like the most obvious directly comparable reward, but 6* signature stones are a jealously guarded reward in the current state of the game, so I don’t see that as a likely option.
What do y’all think? What is an appropriate consolation for pulling a champ that you’ve already maxed out?
Unfortunately it's selfish of me because I could have a better prestige which helps the alliance.
I quit buying bundles that have 6* champs in them that I already have at max sig level, because I would feel terrible about spending $50 USD for a 20% chance at a 6*, and it happens to be one of the few I've maxed out.
So, in a sense Kabam is missing out on revenue.
Most common pulls from it something like more iso and gold with rare pulls of something like sig stones, upto extremely rare pulls of 6* immortal fist or 10k 6* shards so you can try that crystal again.
Odds are you are just getting some more iso or gold but you got a chance at something decent
You at least get something more than opening a 4*. This doesn't change the game economy, and max signature crystals already exists in game so not much work for kabam to implement.
When relics or 7* or whatever is next comes out just a minor tweak for them to update to next chase.
Just my random thoughts but better than nothing and not op in kabam eyes.
It is unlikely to change, if so the only thing left to do about it is to change the way you look at it.
First, what you get from a max sig crystal isn’t all that much, it’s nice but it barely moves the meter.
Second, every time I open a six star crystal it’s because there is a chance at a champion I want or will benefit from and this does not always happen so I let the max sig pull fall into that group, it’s the equivalent of a pull that does nothing for me. I’m not going to not open a crystal because there is a Groot dupe in there or signature levels on champions I just do not care about.
Third, giving anything 6* signature or shard related just accelerates the process of opening more max sig champions from crystals. So I’m not going to think to myself it’s even an option for a max sig dupe.