Vote Zemo For 2022

Master Tactician, Combat King, Baron Zemo One the biggest champs not in the game villain in a mcu movie ally in a mcu series
One of caps greatest Adversaries Leader of the Thunderbolts and Masters Of Evil
Abilities I would give him
5/ 65 Health 32783. Attack 2571] PI[Max sig 1116]
3/45 health 41745 . Attack 3011] PI max sig 1711
Character Class Skill Base Abilities Bleed Precision Cruelty Fury Tactics
Strengths
Guaranteed Crits Zemo's all Zemo's Sword hits are critical with 25 or more Tactics
Tactical Utility Zemo has easy AccessIble Utility Through Tactics
Weakness
Bleed Immune some of Zemo's Damage is reliant on being able to bleed the opponent
High Crit Resistance Zemo can bypass a good amount of crit resistance but not all of it
Abilities
Passive A Tactical Genius makes him immune to aar and lets him start the fight with 2 Tenacity charges that once removed will return after 10 seconds exposure to Adhesive X gives him 35% Poison Resist
Zemo uses his sword to hit the opponent on all his mediums lights the 1st 2 hits on heavy all his sp1 and the first hit on sp2
Sword hits have a 45% chance to bleed This chance is doubled on crits bleeds become crits on crits
Tactics Max 50
Passive Zemo uses his Tactical Genius in battle providing bonuses
Use Dexterity or Parry on basic attack gain 2
Punish a special gain 1
Dex or parry a special gain 4
Intercept gain 5
intercept with a special gain 10
Land a crit gain 1
5 gain a Passive indefinite True Accuracy
10 Gain a passive indefinite Vigilance
20 Gain a 80% Chance to perfect block
30 Opponents suffer 100% purify AA
40 Whenever opponent fails to evade autoblock or miss become passively unblockable for 7 seconds
50 Extra 10% crit chance
Heavies inflict a 20 second fragility debuff max stacks 3
Sp1 sword onslaught
Zemo slashes his sword in his opponents 6 times before leaping in the air and slashing them one more time
gain 15 tactics inflict an armor break for 15 seconds
Sp2 Firearm Assault
Zemo Slashes his opponents with his sword knocking them back then he throws an explosive and fires his guns repeatedly
when the special his launched gain a passive indefinite precision increasing crit chance by 90% And cruelty increasing crit damage by 47% for 30 seconds max 2
the gun hits inflict critical bleed dealing 150% of zemo's crit damage rating for 1 second
The The Explosive hits deals 3% of Zemo's Attack per tactic as burst Damage
Sp3 The Wrath of Zemo Zemo hits and dodges his opponents until he finally knocks them down he steps on his opponents and thrusts his sword into them
Gain a passive fury buff for 1 second per tactic increasing attack by 50% max 2
Sig ability Tactical Mind
Start the fight with 5 tactics and when reaching a new tactic bonus gain an indefinite passive aptitude of 35% potency max stacks 6 each aptitude applies an inaptitude of the same potency each aptitude decreases the opponents offensive AA by 35-100% and each inaptitude decreases their Defensive AA by the same potency
Synergies
House of Zemo]Himself increase attack by 0%, each Zemo increases the potency by 15%
Surging Vengeance CAIW CAWII OGCA CW] Zemo crits refresh all fury precision and cruelties] Others 50% perfect block chance
Flowing Hatred] Xbones Mangog Pyscho Man] Zemo while a fury is active prevent the opponent from becoming unstoppable] Others gain a fury buff increasing attack by 50% for 10 seconds
Thunderbolts]IP Agent V Rhulk] Zemo Tenacity cooldown is reduced by 3 seconds] all thunderbolts excluding himself] Gain an indefinite fury every 7 seconds increasing attack by 5% max 20
Hope you enjoyed this Vote Zemo
One of caps greatest Adversaries Leader of the Thunderbolts and Masters Of Evil
Abilities I would give him
5/ 65 Health 32783. Attack 2571] PI[Max sig 1116]
3/45 health 41745 . Attack 3011] PI max sig 1711
Character Class Skill Base Abilities Bleed Precision Cruelty Fury Tactics
Strengths
Guaranteed Crits Zemo's all Zemo's Sword hits are critical with 25 or more Tactics
Tactical Utility Zemo has easy AccessIble Utility Through Tactics
Weakness
Bleed Immune some of Zemo's Damage is reliant on being able to bleed the opponent
High Crit Resistance Zemo can bypass a good amount of crit resistance but not all of it
Abilities
Passive A Tactical Genius makes him immune to aar and lets him start the fight with 2 Tenacity charges that once removed will return after 10 seconds exposure to Adhesive X gives him 35% Poison Resist
Zemo uses his sword to hit the opponent on all his mediums lights the 1st 2 hits on heavy all his sp1 and the first hit on sp2
Sword hits have a 45% chance to bleed This chance is doubled on crits bleeds become crits on crits
Tactics Max 50
Passive Zemo uses his Tactical Genius in battle providing bonuses
Use Dexterity or Parry on basic attack gain 2
Punish a special gain 1
Dex or parry a special gain 4
Intercept gain 5
intercept with a special gain 10
Land a crit gain 1
5 gain a Passive indefinite True Accuracy
10 Gain a passive indefinite Vigilance
20 Gain a 80% Chance to perfect block
30 Opponents suffer 100% purify AA
40 Whenever opponent fails to evade autoblock or miss become passively unblockable for 7 seconds
50 Extra 10% crit chance
Heavies inflict a 20 second fragility debuff max stacks 3
Sp1 sword onslaught
Zemo slashes his sword in his opponents 6 times before leaping in the air and slashing them one more time
gain 15 tactics inflict an armor break for 15 seconds
Sp2 Firearm Assault
Zemo Slashes his opponents with his sword knocking them back then he throws an explosive and fires his guns repeatedly
when the special his launched gain a passive indefinite precision increasing crit chance by 90% And cruelty increasing crit damage by 47% for 30 seconds max 2
the gun hits inflict critical bleed dealing 150% of zemo's crit damage rating for 1 second
The The Explosive hits deals 3% of Zemo's Attack per tactic as burst Damage
Sp3 The Wrath of Zemo Zemo hits and dodges his opponents until he finally knocks them down he steps on his opponents and thrusts his sword into them
Gain a passive fury buff for 1 second per tactic increasing attack by 50% max 2
Sig ability Tactical Mind
Start the fight with 5 tactics and when reaching a new tactic bonus gain an indefinite passive aptitude of 35% potency max stacks 6 each aptitude applies an inaptitude of the same potency each aptitude decreases the opponents offensive AA by 35-100% and each inaptitude decreases their Defensive AA by the same potency
Synergies
House of Zemo]Himself increase attack by 0%, each Zemo increases the potency by 15%
Surging Vengeance CAIW CAWII OGCA CW] Zemo crits refresh all fury precision and cruelties] Others 50% perfect block chance
Flowing Hatred] Xbones Mangog Pyscho Man] Zemo while a fury is active prevent the opponent from becoming unstoppable] Others gain a fury buff increasing attack by 50% for 10 seconds
Thunderbolts]IP Agent V Rhulk] Zemo Tenacity cooldown is reduced by 3 seconds] all thunderbolts excluding himself] Gain an indefinite fury every 7 seconds increasing attack by 5% max 20
Hope you enjoyed this Vote Zemo
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