Thoughts on Cosmic entities being added to MCOC
tusharNair
Member Posts: 290 ★★
Cosmic beings like Living Tribunal , Eternity , beyonders, etc.. Why don't we have such character's in MCOC ? Are they not popular enough or something ?
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Comments
To be added as a playable character the Marvel entity needs to be translated into light attack, medium attack, heavy attack, special 1, special 2, special 3, signature ability. Power level notwithstanding that's a problem for entities like Master Order and Lord Chaos. Non playable characters used as special encounters or boss fights don't necessarily have to follow that template precisely, and there's potentially more latitude in special circumstances, but even there a totally abstract entity is probably not going to be the designers' first choice on making a boss fight.
I feel it's possible to make them work, it's just they need to feel powerful or at least unique.
Though I think there's a limit to what Cosmic Entities can be successfully put into MCOC. I'd have to say the strongest characters you could put in would that can still work would be The Beyonder and The One Below All. The One Below All could use a gamma irradiated host as a puppet like we've seen him do with Hulk and The Immortal Abomination. A suggestion might be the corpse of Brian Banner, something that he has used before. Beyonder has been shown to be able to be weakened as seen as how his power was siphoned by Doom at one point.
Groot
The One Below All specifically is not even a character, it is a narrative device. I would bet real money that Marvel never approves the One Below All to be a playable character because that would dilute its purpose in the Marvel IP. Even moreso than entities like the Beyonder, The One Below All has no real independent agency, it exists to allow the writers to hold up a mirror to the Hulk.