**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Should I reallocate my mastery points, and if so into what masteries?
Ween
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Offense: Precision and Cruelty. It gives you more critical hits and makes those critical hits deal more damage. Always useful.
Defense: Recovery. Assuming you have champions that can regenerate somehow, that 15% boost will do a lot of good. However, if you don't have any good regen champs, it's obviously not a priority. You'll get there eventually, and then it'll be useful.
Proficiencies: Stupefy. Longer stuns are always nice. It makes it easier to control the fight. If you need to land a heavy attack, you have the time to do so. If you don't, you might be able to sneak in a quick M-M combo before launching your regular five-hit combo. Either way, it's very valuable.
Regarding Cruelty and Precision, you will want the 2nd of each (the Greater versions). The Lesser versions can just be 1 (unless you don’t have the units to unlock the Greater ones yet).
Yes, (just 1 needed) in Dexterity is a must, allows you to Evade attacks (swipe back at the time defender initiates their attack on you, also against projectile attacks too).