Doc Voodoo synergy team

kilgorekopkilgorekop Member Posts: 12
I know Doctor Voodoo is not the best for synergies (he mostly needs specific masteries), but I like him a lot and synergies are the aspect of this game I prefer the most, so here some possible alternatives:

Of course, Sorcerer Supreme needs to be in: it is the only champ having a decent direct synergy with Doc Voodoo (it allows SP2 to convert any type of buffs on the opponent and not just Loas).

Then, a good continuation could be:
Captain America IW
Scarlet Witch
Mystic Craft synergy of CAIW allows Mystic Champs to deal 30% of their attack as direct damage to their opponent when nullifying buffs, increasing damage potential of Doc Voodoo SP1 and 2.

This team can finally be concluded with She-Hulk to have increased stun (synergy with Sorcerer Supreme) or Vision to have more power gain (with Scarlet). In this way you can have an equilibrate team of good champs and having the best from Doc Voodoo.

Alternatively, Scarlet Witch can be replaced with Doctor Strange to have the same synergy with CAIW and Mr. Fantastic to also activate Shared Knowledge and have some power back after specials.

What do you think? Do you have other options?

Comments

  • KanoooKanooo Member Posts: 124
    I like him with Rogue. But that’s about it.

    But he’s quite useful for me independently anyway, especially in AQ.
  • TerraTerra Member Posts: 8,632 ★★★★★
    Has anyone measured how long a parry Dr V can get on a normal enemy, with running max stun masteries, odd combo and She-Hulk/Sorc? Must be a pretty long one.
    Normally, Dr V on his own can get 7-Hit combos in Red Daniel mode.
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