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Missing path tiles, affecting quest exploration

Anyone else suffering from this issue, making them go over already completed paths unnecessarily, halting progression. Very annoying issue, would at least expect energy refills to help explore the quests






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TLDR: they reduced the overall number of paths in Act 4 by combining some of them. It’s not a bug, and it won’t change. You should still have less overall paths to take, or possibly the same, but it’s better overall for the player base.
The community almost to a person agreed and thought this was a great move by Kabam. The ones that didn’t agree were just annoyed because they already completed it and couldn’t take advantage of how good of a deal it was.