This will vastly improve quality of life in this game.
This is exactly why they put the health penalty in.
This right here. Man it used to annoy me to no end waiting for a node in aq and the guy taking it on was force restarting like 1 million times to get that perfect fight.
Probably wouldn't be a drama to me now, as I was the only boss killer way back when, and getting held up when I want to put the phone down for the night really grated on me.
At the very least the game should know the difference between me closing out deliberately and the buggy tendency for the game to kick me, for the purpose of deciding a health penalty.
At the very least the game should know the difference between me closing out deliberately and the buggy tendency for the game to kick me, for the purpose of deciding a health penalty.
It hard to do it, because app can't detect such thing
At the very least the game should know the difference between me closing out deliberately and the buggy tendency for the game to kick me, for the purpose of deciding a health penalty.
I believe that they said somewhere that it is impossible for their servers to differentiate between a force close and a crash
At the very least the game should know the difference between me closing out deliberately and the buggy tendency for the game to kick me, for the purpose of deciding a health penalty.
It hard to do it, because app can't detect such thing
Also worth noting that this does not work in the Abyss
I have to say it sucked when I played aq for the first time in years and got disconnected because of connection issues on the first fight. Immediately went half health on stryfe, decided aq was no longer for me.
Comments
just make something up
Probably wouldn't be a drama to me now, as I was the only boss killer way back when, and getting held up when I want to put the phone down for the night really grated on me.