**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Anyone else's parry issues NOT fixed with the opt in beta?
bdawg923
Posts: 753 ★★★★
I feel like it's worse than it was. Been using it a few days and I basically have to parry like 1/2 second sooner to actually parry. I miss more parries than I used to when it was broken
29
Comments
Now I’m also having a dropped input issue on the final hit of a MLLLM combo more than ever. It happens probably 1/10 times I try and complete a full combo
Dr. Zola
However, if you hit block in a mode with parry, it parries you if they were just holding block.
Also, i have had problems dashing in/standing still when i didnt want to as well as unreliable heavies including one where my hercules was stuck holding heavy, but i may have had water on my screen or something.
If they gave us a damn option to turn off animations, I’m sure a lot of this would be corrected. -_-
If you can get things right, why keep pushing such “high quality animations”… makes no sense
Dr. Zola
1) Doom: after SP3 he does a combo on his own, badly, and I get wrecked. Opt out = no problem.
2) Colossus (and Sunspot) vs 7.2.2 bishop. When Colossus was immune to incinerate, the game treated it as a purify. Bishop would give me the appropriate Energy damage for a purify and I died rapidly.
Once I opted out, fight was normal.