Wow. Initial thought: DPX is an absolute TANK
ESF
Member Posts: 2,045 ★★★★★
This is just a quick thought, with my DPX a 6-star, unduped, Rank 1: I am still learning the mechanics and rotation, but off the top: MAN. This kit can absorb some punishment, because of the Taunt mechanic.
I know everyone will test it and have their opinions, but I will say this: I look forward to reading every single one of them, because it’s not a clear “DPS and Go” buff. It’s really interesting, and I am curious about how people receive it and use it
I know everyone will test it and have their opinions, but I will say this: I look forward to reading every single one of them, because it’s not a clear “DPS and Go” buff. It’s really interesting, and I am curious about how people receive it and use it
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Comments
DPXF in summary
- Build slap charges to 10, heavy into sp1 don't waste your time with anything else cos they're useless
- taunt your opponent and evade specials.
That's all you need to know about the champion. I think this is round 1 of the buff.
I have a rank 2 6*. On a random sp2 that had 3 crits (including the final hit, which is by far the biggest at 3693), he hit for a total of 6797. That is truly awful 😞
Now this one, I really don't know where he fits. I'm interested in seeing how the community responds to this buff. So all this time, you know what they were buffing his animation but that's useless if we don't play him. Unless when we face him we get distracted by it and die...I cracked it guys. I'm so shocked I'm not even upset
I was hyped to take him to R3 as a spot with NF when running suicides, but I think he's staying at R2 and mostly going to be on the bench still. His Specials need more damage (my medium crits for more than an entire sp2) and the stun needs another 1/2 second
so I can run to the defender and safely slap them before they wake up. Even then, he'll just be OK enough to warrant a synergy spot without feeling like a waste still. Glad they're thinking outside the box, but the result, other than the funny skipping, is pretty underwhelming. 6* R2 took WS down in 3m 10s in 80 hits. That's a lot of time for a champ with class advantage and has the word "super" in their kit.
First: I totally understand the concerns about raw DPS. Nothing I say is gonna change the numbers.
But here’s my thing: I am a bit of a quirky player in that I routinely run Inequity and Resonate, and also normally have a few points in Deep Wounds, and currently do.
I am not sure how popular Inequity and Resonate are. But as a more patient player who takes a bit more block damage, I don’t know how else to explain it other than I get this buff.
I am not trying to pretend it’s for everyone. I can read, and I see that some people are disappointed.
Just saying that I am one of those quirky people whose playstyle and Mastery setup makes this buff interesting.
Again: I am not saying that this kit is great or perfect. I am just saying that I can literally see myself using it in Battlegrounds, as an example
i can't think on one scenario that i will choose to use him instead of other champion and it sucks because his animation is really great, but not many people will continue to enjoy it because he will probably continue to sit on the bench. I think this is a huge miss from kabam.