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Is there something I’m missing about Cav EQ 3.2 Avengers Tech nodes?
altavista
Member Posts: 1,558 ★★★★
The class and tag nodes are Short Temper, and then things around power draining for Tech and Avengers champions.
Fights seem to take a long time, as if there is a safeguard node or protection node present. My 6-star Herc barely takes off a few percentages of the health bar, compared to the experience in Cav EQ 3.1. When I try with IMIW, the fight goes a tiny bit faster but it still feels like my damage numbers are decreased.
Is there something about these nodes where the defenders gain huge healthpools and are supposed to be damaged through power burn?
Fights seem to take a long time, as if there is a safeguard node or protection node present. My 6-star Herc barely takes off a few percentages of the health bar, compared to the experience in Cav EQ 3.1. When I try with IMIW, the fight goes a tiny bit faster but it still feels like my damage numbers are decreased.
Is there something about these nodes where the defenders gain huge healthpools and are supposed to be damaged through power burn?
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Comments
I cleared one path plus Wiccan just with OG Vision without any items. Thus he is MVP. Other choices are Ghost / G2099 / Warlock.
Also bring HT for boss fight.
Normally, when I bring the appropriate Class/Tag champion for every other chapter, the fights complete drastically faster, while using non-Class/Tag champions are just slightly slow.
Specifically in this quest, my Class/Tag champions don't seem to finish the fight quicker, and using non-Class/Tag champions seem ridiculously slower.