**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Big qol improvement would me e AQ 4 day cycle only. AWALYS Mon-Thursday.
I think there's definitely ways it could be implemented and be better overall. All you leeches could still get what your getting now, but those that put in more effort get extra.
Or something like this.
That way you can finish your lanes ahead of time and enjoy the next day, or if you’re on vacation or busy, you can always finish up the next day.
Kabam must realise there is no need to "entrap" players as a way to win their loyalty. Making you "have to" log in every day, multiple times a day, and during weekends does the game more harm than good.
And I know that whenever this topic pops up you get one or two individuals saying "but I like playing on the weekend / I enjoy AQ 5 times a week / one month long AW season is great"
This isn't something I've ever heard from the hundreds of ppl I've played with over the course of 6 years. On the contrary, it's been the reason for several to stop playing.
For those prefer to stay locked in team modes 24/7: there are lots of other modes you can play. Think bigger picture. That for the health and longetivity of mcoc it is better to allow players in alliances more freedom.
And yes I totally agree that lately Recruitment has been harder than ever.
I find it funny cause the very precedent already exists in AW. Don't do 5 wars? Don't get season rewards. Want those individual war rewards too? Better get in and participate.
It's like 10 minutes at a time. I understand having "a life" but in your reference, that means you'd never be logging Saturday or Sunday.
- one map that runs for 2 days (x2 per week), which has 4 sections (+2 mod sections with one tile movement)
- 2 sections are fodder, two section are "hacks" (from incursions) with a maximum of 3 hacks per BG and 2 sections which are "boss island" with 3 minis and 1 boss each,
- no link nodes except for the boss
- each map requires a maximum of 8 people to explore (10 participant)
- same energy system, the whole map can be done in 3 settings only (the 6th energy get you to the boss no matter which path you take)
- different map = different encounters and nodes, as well as difficulty -DUH-
yeah, it might not sound great, but I'm sure it's better than the current one which requires you to log in EVERYDAY, this way, you only need 3 setting per 48h! so do it when you are free, it's no longer a chore.
and since the highest map requires 8 ppl to explore, with overlapping paths, one or two can take a vacation for once without having to quite the whole alliance altogether