Grandmaster Nerf

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Comments

  • Panchulon21Panchulon21 Member Posts: 2,605 ★★★★★
    He’s easy. No need to nerf
  • gage201205gage201205 Member Posts: 576 ★★★

    He’s easy. No need to nerf

    If hes easy and you can one shot him then why does the change requesting tokens carry into next reflect or change the way you feel about the fight. This isnt a me post, this was to help community members who have struggled with the fight.

    Im so confused why everyone is like no hes easy dont change him, is really carrying tokens into your next fight after a revive that big of a change it would really ruin the grandmaster fight for all of you?
  • PapaMidnite007PapaMidnite007 Member Posts: 1,622 ★★★★

    He’s easy. No need to nerf

    If hes easy and you can one shot him then why does the change requesting tokens carry into next reflect or change the way you feel about the fight. This isnt a me post, this was to help community members who have struggled with the fight.

    Im so confused why everyone is like no hes easy dont change him, is really carrying tokens into your next fight after a revive that big of a change it would really ruin the grandmaster fight for all of you?
    You do carry 5 tokens in the next fight if you are in the same phase if one of your champ dies after getting the tokens
  • DemonzfyreDemonzfyre Member Posts: 22,024 ★★★★★

    He’s easy. No need to nerf

    If hes easy and you can one shot him then why does the change requesting tokens carry into next reflect or change the way you feel about the fight. This isnt a me post, this was to help community members who have struggled with the fight.

    Im so confused why everyone is like no hes easy dont change him, is really carrying tokens into your next fight after a revive that big of a change it would really ruin the grandmaster fight for all of you?
    Because he's the right amount of difficulty for act 6. It's been nerfed to the ground and you want to take it further. The GM fight is fine how it is. At least you'll never have to know what it was like to have the no retreat node left up on him.
  • solopolosolopolo Member Posts: 888 ★★★
    Gonna be honest, I found GM to be more enjoyable than:
    5.2.6 Collector
    5.4.6 Ultron
    All of 6.1
    6.3.6 CapIW
    A lot of the Variant bosses
    LoL/AoL in general

    Like yeah the fight is hard, should it not be?
  • Sw0rdMasterSw0rdMaster Member Posts: 1,793 ★★★★
    I've explored Act 7 and am going to explore Act 6 and for me, 7.4.6 Kang was an easier & more fun fight than 6.4.6 Grandmaster.

    The boss fights should get harder as you progress and not easier.
  • MoosetiptronicMoosetiptronic Member Posts: 2,160 ★★★★

    I've explored Act 7 and am going to explore Act 6 and for me, 7.4.6 Kang was an easier & more fun fight than 6.4.6 Grandmaster.

    The boss fights should get harder as you progress and not easier.

    Should a boss harder than the 7.4.6 Kang (a chapter I've also 100%), really be a necessary step to a progression point?

    Which may become the third highest in another year?

    The GM cannot be out leveled, unlike the collector. I don't think the GM should be nerfed now, as it's a key stepping stone to act 7 and paragon progression. Once t5cc becomes more available to cavaliers in 6-12 months, I think something like an easy path with tokens carrying over between deaths, will happen.

    Not because it's been asked for on here, but because kabam will want to encourage new players.

    Which was the entire idea behind the earlier act reworks. Kabam will be just as interested, if not more so, in pleasing new players as they will the "git gud, ftp for life" crowd on the forums.
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