Thronebreakers and Paragons should've had different starting ratings

CederCeder Member Posts: 668 ★★★

I have 3 rank 3 6*'s, I'm still a decently new Thronebreaker, this guy is a god tier Paragon, his entire thing was just rank 3 6*'s

Comments

  • Mqc19Mqc19 Member Posts: 375 ★★★
    And if so better rewards
  • CederCeder Member Posts: 668 ★★★
    Mqc19 said:

    And if so better rewards

    That's agreeable
  • MackeyMackey Member Posts: 1,597 ★★★★★
    edited July 2022
    Mqc19 said:

    And if so better rewards

    Why better rewards? TB don't get better rewards than Cav who start on 150, so why should paragon if that was the case 🤔

    I do think paragon should of started maybe 50 rating higher but it doesn't affect me too much, I enjoy letting them leave with a bitter taste 😂😂👌
  • MackeyMackey Member Posts: 1,597 ★★★★★
    Ceder said:

    I like the challenge. There’s no stakes except energy costs. Win some, lose some.

    The energy cost is insanely high
    Especially now they introduced rank rewards, makes people push more and then with all the modders it really doesn't bode well
  • CederCeder Member Posts: 668 ★★★
    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
  • MrFullStopMrFullStop Member Posts: 153 ★★
    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    will it reset again in the next beta?
  • dangarang122dangarang122 Member Posts: 419 ★★★
    Yeah, I'm literally a new TB, with only 1 r3, and I keep getting matched with people much higher than me in terms of roster, with whole teams of rank 3s...
  • Dark_hoodsDark_hoods Member Posts: 157 ★★
    but if you stay at around 300 rating over the next weeks any paragons who havent played are gonna get matched with thronebreakers still
  • ccrider474ccrider474 Member Posts: 676 ★★★
    I don't know if that would make a huge difference. As you would still run into that. I'm a tb and my deck is all at least r3 with more on the bench. Unfortunately their isn't really anything kabam can truly do to swap it up a bit until everyone actually plays it heaps and gets to where they actually belong.
  • MackeyMackey Member Posts: 1,597 ★★★★★
    edited July 2022
    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    If that is the case then why is there a difference in rating between TB and Cav players?

    By putting paragon -let's say- 50 rating higher than TB you'll eliminate this "buffer" period as the top end TB will quickly reach the rating of most paragon players while those low level TB (which btw only requires 1 r3 champ, so to have to face multiple r4s is just absurd) players will be matched with other low to mid level TB players.

    The amount of r4s I'm seeing is ridiculous, don't get me wrong I like a challenge but it is unfair continously facing account with 6/7 r4s that just annihilate most my r3s within 30 seconds. The reduction in time doesn't help anything in the slightest either.

    Edit - I find it somewhat counterproductive to have it so "the more games everyone plays, the more accurately it groups players of similar ranking and ability". You need more people to play for it to balance out, but why are people going to keep playing when they're just wasting energy and losing a lot of their matches, they won't, and why should they
  • The_man001The_man001 Member Posts: 624 ★★★
    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    It will take quite a longer time to level up.
    In my alliance everyone is very active and and nearly everyone is thronebreakers + and only 5 of them had played a bg now.last 2 beta like 20 of them played.

    Its needs too much energy to do eq exploration. Not enough to run battlegrounds
  • DNA3000DNA3000 Member, Guardian Posts: 19,841 Guardian
    Ceder said:

    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
    The way ELO ratings work, you're supposed to play until you arrive at your properly adjusted rating.

    I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.

    You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
  • CederCeder Member Posts: 668 ★★★
    DNA3000 said:

    Ceder said:

    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
    The way ELO ratings work, you're supposed to play until you arrive at your properly adjusted rating.

    I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.

    You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
    Except that doesn't work, I'm averaging out around 300-315, I lose about half my matches, that's alot of energy lost, it doesn't even out, and it probably won't, if they expect it to even out then they should've cut the energy cost down to 10 so people can actually play it more
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  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Ceder said:

    DNA3000 said:

    Ceder said:

    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
    The way ELO ratings work, you're supposed to play until you arrive at your properly adjusted rating.

    I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.

    You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
    Except that doesn't work, I'm averaging out around 300-315, I lose about half my matches, that's alot of energy lost, it doesn't even out, and it probably won't, if they expect it to even out then they should've cut the energy cost down to 10 so people can actually play it more
    What do you think “even out” means?
  • SquirrelguySquirrelguy Member Posts: 2,654 ★★★★★

    Ceder said:

    DNA3000 said:

    Ceder said:

    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
    The way ELO ratings work, you're supposed to play until you arrive at your properly adjusted rating.

    I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.

    You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
    Except that doesn't work, I'm averaging out around 300-315, I lose about half my matches, that's alot of energy lost, it doesn't even out, and it probably won't, if they expect it to even out then they should've cut the energy cost down to 10 so people can actually play it more
    What do you think “even out” means?
    Lol right?

    So for those unaware, if you end up (after a reasonable amount of time) losing and winning half your matches, you’ve probably evened out, or found your approximate rating. If your average score varies more than 15-30 points, then you might be experiencing flux as more players are not at their appropriate ratings, but eventually, it should even out.

    Also, if you do not think you have a decent enough roster (Aka unless you have crazy skill or probably at least 1 6* R4 and an appropriately sized roster) I would 100% suggest just tanking your score to get easy matchups lower down. Only the top of the bracket gets rank-related scores, but the rewards from milestones are really solid regardless.
  • DNA3000DNA3000 Member, Guardian Posts: 19,841 Guardian
    Ceder said:

    DNA3000 said:

    Ceder said:

    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
    The way ELO ratings work, you're supposed to play until you arrive at your properly adjusted rating.

    I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.

    You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
    Except that doesn't work, I'm averaging out around 300-315, I lose about half my matches, that's alot of energy lost, it doesn't even out, and it probably won't, if they expect it to even out then they should've cut the energy cost down to 10 so people can actually play it more
    If you're losing about half your matches, that also means you're winning half your matches. The game is matching you against players of roughly even strength as yourself. In ELO competitions, that's the definition of fair match ups.
  • CederCeder Member Posts: 668 ★★★

    Ceder said:

    DNA3000 said:

    Ceder said:

    Kabam Jax said:

    Hey Summoners!

    The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.

    So we're just not supposed to play for a whole week before it levels out? It's been a day and it still hasn't leveled out
    The way ELO ratings work, you're supposed to play until you arrive at your properly adjusted rating.

    I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.

    You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
    Except that doesn't work, I'm averaging out around 300-315, I lose about half my matches, that's alot of energy lost, it doesn't even out, and it probably won't, if they expect it to even out then they should've cut the energy cost down to 10 so people can actually play it more
    What do you think “even out” means?
    Lol right?

    So for those unaware, if you end up (after a reasonable amount of time) losing and winning half your matches, you’ve probably evened out, or found your approximate rating. If your average score varies more than 15-30 points, then you might be experiencing flux as more players are not at their appropriate ratings, but eventually, it should even out.

    Also, if you do not think you have a decent enough roster (Aka unless you have crazy skill or probably at least 1 6* R4 and an appropriately sized roster) I would 100% suggest just tanking your score to get easy matchups lower down. Only the top of the bracket gets rank-related scores, but the rewards from milestones are really solid regardless.
    Tanking down so you can win easily is scummy
  • ShepShep Member Posts: 170
    edited July 2022
    I'm 12000 prestige and I'm constantly being matched with... 14000 to 15000 plus. I definitely think it should be done by prestige and not by Progression title .
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