More loyalty should be added to season rewards
Doing the math on Loyalty rewards versus costs of war season, the replenishment rate compared to when they were available in Glory do not match. Not even close.
1 lvl 4 potion a day 20k X 30 days = 600k
1 invulnerability boost 10k X 10 times a season = 100k
1 power boost same as above = 100k
Rewards are tiered but for tier 7 it’s 27,300 for a win and 16,800 for a loss. Go 50/50 and it’s 22,050 average
22,050 X 12 wars a season = 264,400
Spend 800k+ get 264,400 and that’s a loss of 535,600 loyalty a season.
This is not sustainable like it was with glory. If you added say 500k in the overall season rewards that would even it out and make it more sustainable.
Agree? Ideas?