**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

EOP-ANGER.. Final Rewards Claim..

AntzRodzAntzRodz Posts: 255 ★★
Just Curious to know whether we still have to wait 21 days to receive the Rewards inbox rather then just claim it, if completed week 5 on day 1 itself..

Comments

  • CederCeder Posts: 668 ★★★
    Almost slipped and said something directly negative about Kabam, but I hate that we can't just get our rewards when we're done
  • Avi146Avi146 Posts: 313 ★★
    Wait sadly
  • AntzRodzAntzRodz Posts: 255 ★★
    @kabam Jax Thanks for the response
  • Sean_WhoSean_Who Posts: 618 ★★★
    Solutions that content creators enjoyed, why isn't that being implemented? Would love some details instead of fluff and non-answers. What did you explore? Why didn't it work?

    No one needs such a long timer for the final event - if you do this 'end game content' isn't for you. Surely pandering to those that do, whole annoying a majority of people isn't a good idea.
  • Qwerty12345Qwerty12345 Posts: 765 ★★★
    Kabam Jax said:

    I have a follow up on this!

    The dev team explored a couple different alternatives to reduce the wait period for rewards; they worked with some of our content creators to try to find a suitable solution. They determined that there is no approachable solution that will satisfy everyone.

    Some have suggested a store that allows summoners to purchase using incrementally acquired currency, but that would be a large undertaking for the dev team. Additionally, as DNA has pointed out, attempting to implement an alternative in a short turnaround could spell disaster where bugs are concerned.

    While I agree rushing things out without testing is a recipe for disaster, and nothing should be done for this second cycle... there are so many similar examples of this happen, such as the "replacement of the summoner appreciation calendar", which requires specific objectives in order to receive a currency (sunglasses), and so many stores that use currencies that come in and out of the game... that it is really hard to believe making one more is really that much effort. Sure it may require waiting until cycle 4 to get into the dev queue (could have been cycle 3 if it were started when the idea was first mentioned in forum)... but exaggerating the difficulty of this while doing exactly this for daily deal stamps, resort currencies, ore, etc. (let along every other monthly event or so that does something similar)... really smells like a fake excuse.
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