An interesting idea to buff nexus crystals?
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So this post may have been inspired by seeing a lot of people posting their nexus crystal pulls, some yielding exciting and some yielding disappointing results. Also this will be referring to nexus crystals in which all 3 choices are of the same star rarity (so not cav nexus crystals)
We all know nexus crystals don't come by that easily, they are usually meant to be rewards for challenging content or seasonal rewards or bought from offers. We probably all have been through situations where all the work we put in felt wasted upon a nexus crystal that popped up 3 champions in which you already own at a decent sig level. There's also the question of whether a nexus is worth 3 separate crystals and whether it should be priced at that value.
As the game grows larger and specific champs become harder and harder to chase for, perhaps nexus crystals can represent something more special than they are currently. Here's the idea, upon opening a nexus crystal:
1. The first choice/left choice will always be a champion that you do not own (A new champion)
2. The second chioce/ middle choice will always be a champion that you own but is unawakened (First dupe)
3. The third choice/ right choice will be a wildcard, it can be a new champion, a champion you own at any signature level
The rationale is that every nexus will always be exiciting as you will always get the option of finding a new champion to add to your roster or awakening a champion you already own, unleashing their full potential and the last wildcard option just represents default value.
We all know nexus crystals don't come by that easily, they are usually meant to be rewards for challenging content or seasonal rewards or bought from offers. We probably all have been through situations where all the work we put in felt wasted upon a nexus crystal that popped up 3 champions in which you already own at a decent sig level. There's also the question of whether a nexus is worth 3 separate crystals and whether it should be priced at that value.
As the game grows larger and specific champs become harder and harder to chase for, perhaps nexus crystals can represent something more special than they are currently. Here's the idea, upon opening a nexus crystal:
1. The first choice/left choice will always be a champion that you do not own (A new champion)
2. The second chioce/ middle choice will always be a champion that you own but is unawakened (First dupe)
3. The third choice/ right choice will be a wildcard, it can be a new champion, a champion you own at any signature level
The rationale is that every nexus will always be exiciting as you will always get the option of finding a new champion to add to your roster or awakening a champion you already own, unleashing their full potential and the last wildcard option just represents default value.
Post edited by Kabam Valkyrie on
3
Comments
Guaranteeing a new champ is a recipe for failure
RNG keeps the game alive
Dr. Zola
1. What if a Nexus crystal is the *first* crystal you pull for a particular rarity? There's no way to show a first time awakening.
2. What if a player has all the champs of a rarity except for the two new champs of the month? Two nexus crystals would *guarantee* they would get them, as those would be the only two possibilities for new champ. Whales would have an easy pass to get the new champions.
The problem with this sort of thing is there are all sorts of edge cases and not too difficult ways for players to arrive at those edge cases. It would not take many Nexus crystals per year to dramatically change the dynamics of champion acquisition and awakening. I'm not a whale and I have 166 6* champs through normal acquisition. If these Nexus rules had been in place from the start, I am pretty sure I would have all, or nearly all of them.
This ironically helps those of us with large rosters, not small ones. Small roster players would get some moderate benefit, but the larger your roster, the higher the Nexus advantage would become, because the number of champs you are missing or have unawakened would be much smaller, making the Nexus more effective at targeting something you still want. I do not believe that sort of positive feedback would be good for the game overall.
In nearly every case there's likely to be at least one champion in the Nexus that a player doesn't want. And in those cases, there would be no reason not to reroll it. So outside of the very rare case where a player gets a Nexus with three highly desirable champs they can't easily decide between, you'll always be seeing four champs and choosing from among the three best.
Maybe they’d be a bit powerful for nexus crystals, or maybe you could use it to re-roll one slot. But you could equally have a basic 6* Crystal re-roll gem. If they’re rare enough so they’re not a commodity I think they could be interesting.